[英]How to use the 7z SDK to compress and decompress a file
根據此鏈接如何使用 .NET 創建 7-Zip 檔案? , WOPR 告訴我們如何使用 7z SDK ( http://www.7-zip.org/sdk.html ) 用 LMZA(7z 壓縮算法)壓縮文件
using SevenZip.Compression.LZMA;
private static void CompressFileLZMA(string inFile, string outFile)
{
SevenZip.Compression.LZMA.Encoder coder = new SevenZip.Compression.LZMA.Encoder();
using (FileStream input = new FileStream(inFile, FileMode.Open))
{
using (FileStream output = new FileStream(outFile, FileMode.Create))
{
coder.Code(input, output, -1, -1, null);
output.Flush();
}
}
}
但是如何解壓呢?
我嘗試:
private static void DecompressFileLZMA(string inFile, string outFile)
{
SevenZip.Compression.LZMA.Decoder coder = new SevenZip.Compression.LZMA.Decoder();
using (FileStream input = new FileStream(inFile, FileMode.Open))
{
using (FileStream output = new FileStream(outFile, FileMode.Create))
{
coder.Code(input, output, input.Length, -1, null);
output.Flush();
}
}
}
但沒有成功。
你有一個工作示例嗎?
謝謝
PS:根據其他代碼http://www.koders.com/csharp/fid43E85EE5AE7BB255C69D18ECC3288285AD67A4A4.aspx?s=zip+encoder#L5 ,解碼器似乎需要一個標題,文件開頭的字典才能工作. Koders 生成的這個文件不是 7z 存檔。
public static void Decompress(Stream inStream, Stream outStream)
{
byte[] properties = new byte[5];
inStream.Read(properties, 0, 5);
SevenZip.Compression.LZMA.Decoder decoder = new SevenZip.Compression.LZMA.Decoder();
decoder.SetDecoderProperties(properties);
long outSize = 0;
for (int i = 0; i < 8; i++)
{
int v = inStream.ReadByte();
outSize |= ((long)(byte)v) << (8 * i);
}
long compressedSize = inStream.Length - inStream.Position;
decoder.Code(inStream, outStream, compressedSize, outSize, null);
}
outSize 的計算方式與其 Compress 方法相同。 但是否則如何計算輸出大小?
這個問題有點老了,但谷歌未能提供令人滿意的答案,所以這適合像我這樣仍在尋找它的人。 如果您查看 SDK 的 LMZAAlone 文件夾,就會有壓縮和解壓縮文件的代碼。 以它為例,您似乎需要寫入和讀取編碼器屬性並將文件大小解壓縮到輸出文件:
private static void CompressFileLZMA(string inFile, string outFile)
{
SevenZip.Compression.LZMA.Encoder coder = new SevenZip.Compression.LZMA.Encoder();
FileStream input = new FileStream(inFile, FileMode.Open);
FileStream output = new FileStream(outFile, FileMode.Create);
// Write the encoder properties
coder.WriteCoderProperties(output);
// Write the decompressed file size.
output.Write(BitConverter.GetBytes(input.Length), 0, 8);
// Encode the file.
coder.Code(input, output, input.Length, -1, null);
output.Flush();
output.Close();
}
private static void DecompressFileLZMA(string inFile, string outFile)
{
SevenZip.Compression.LZMA.Decoder coder = new SevenZip.Compression.LZMA.Decoder();
FileStream input = new FileStream(inFile, FileMode.Open);
FileStream output = new FileStream(outFile, FileMode.Create);
// Read the decoder properties
byte[] properties = new byte[5];
input.Read(properties, 0, 5);
// Read in the decompress file size.
byte [] fileLengthBytes = new byte[8];
input.Read(fileLengthBytes, 0, 8);
long fileLength = BitConverter.ToInt64(fileLengthBytes, 0);
coder.SetDecoderProperties(properties);
coder.Code(input, output, input.Length, fileLength, null);
output.Flush();
output.Close();
}
請注意,以這種方式創建的文件也可以由 7zip 程序提取,但不會保留其文件名或任何其他元數據。
我強烈推薦托管-lzma:
https://github.com/weltkante/managed-lzma
它在文件編碼中保留文件信息和目錄結構。
我需要 LZMA 壓縮來通過網絡發送圖像,不確定這是最好的選擇,但至少它適用於我的生態系統! 所以這里有一些應該立即用於這個目的的東西。
using System;
using System.IO;
using SevenZip;
public class LZMA{
public static byte[] Compress(byte[] toCompress)
{
SevenZip.Compression.LZMA.Encoder coder = new SevenZip.Compression.LZMA.Encoder();
using(MemoryStream input = new MemoryStream(toCompress))
using(MemoryStream output = new MemoryStream()){
coder.WriteCoderProperties(output);
for (int i = 0; i < 8; i++) {
output.WriteByte((byte)(input.Length >> (8 * i)));
}
coder.Code(input, output, -1, -1, null);
return output.ToArray();
}
}
public static byte[] Decompress(byte[] toDecompress)
{
SevenZip.Compression.LZMA.Decoder coder = new SevenZip.Compression.LZMA.Decoder();
using(MemoryStream input = new MemoryStream(toDecompress))
using(MemoryStream output = new MemoryStream()){
// Read the decoder properties
byte[] properties = new byte[5];
input.Read(properties, 0, 5);
// Read in the decompress file size.
byte [] fileLengthBytes = new byte[8];
input.Read(fileLengthBytes, 0, 8);
long fileLength = BitConverter.ToInt64(fileLengthBytes, 0);
coder.SetDecoderProperties(properties);
coder.Code(input, output, input.Length, fileLength, null);
return output.ToArray();
}
}
}
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