[英]FreeMemory and CPUUsage get memory leaks and system out of memory
private float FreeMemory
{
get { return _nFreeMemory; }
set
{
_nFreeMemory = value;
statusBarPanelMem.Text = _nFreeMemory + " MB prosto";
}
}
private int CPUUsage
{
get { return _nCpuUsage; }
set
{
_nCpuUsage = value;
statusBarPanelCPU.Text = "CPU poraba " + _nCpuUsage + "%";
}
}
然后我使用計時器並調用
private void InitialiseCounterRamNetwork()
{
_cpuCounter = new PerformanceCounter("Processor", "% Processor Time", "_Total", true);
_ramCounter = new PerformanceCounter("Memory", "Available MBytes", true);
}
private void timerMemProcNetwork_Tick(object sender, EventArgs e)
{
FreeMemory = _ramCounter.NextValue();
CPUUsage = Convert.ToInt32(_cpuCounter.NextValue());
}
但是由於這個原因,我得到了內存泄漏和系統內存不足的異常。 為什么GC不收集這些?
不可復制(Fx 4.5)。
列出的代碼不會引起任何內存泄漏。
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