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C#語言,計算器

[英]C# language, Calculator

大家好,感謝您的幫助。

我用C#制作了這個計算器,卻遇到了一個問題。 當我添加5 + 5 + 5之類的東西時,它給我正確的結果,但是當我想減去兩個以上的數字並且還要除以或乘以兩個以上的數字時,我不會得到正確的結果。

你知道我在做什么錯嗎

非常感謝你!

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;

namespace calculator
{
    public partial class Calculator : Form
    {
        public Calculator()
        {
            InitializeComponent();
        }

        private void btnOne_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnOne.Text;
            //txtDisplay.Text = btnOne.Text;
        }

        private void btnTwo_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnTwo.Text;
        }

        private void btnThree_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnThree.Text;
        }

        private void btnFour_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnFour.Text;
        }

        private void btnFive_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnFive.Text;
        }

        private void btnSix_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnSix.Text;
        }

        private void btnSeven_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnSeven.Text;
        }

        private void btnEight_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnEight.Text;
        }

        private void btnNine_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnNine.Text;
        }

        private void btnZero_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + btnZero.Text;
        }

        private void btnClear_Click(object sender, EventArgs e)
        {
            txtDisplay.Clear();
        }

        private void btnPoint_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + ",";
        }


        double total1 = 0;
        double total2 = 0;

        bool plusButtonClicked = false;
        bool minusButtonClicked = false;
        bool divideButtonClicked = false;
        bool multiplyButtonClicked = false;

        private void btnPlus_Click(object sender, EventArgs e)
        {
            plusButtonClicked = true;
            minusButtonClicked = false;
            divideButtonClicked = false;
            multiplyButtonClicked = false;

            total1 = total1 + double.Parse(txtDisplay.Text);
            txtDisplay.Clear();
        }

        private void btnMinus_Click(object sender, EventArgs e)
        {
            plusButtonClicked = false;
            minusButtonClicked = true;
            divideButtonClicked = false;
            multiplyButtonClicked = false;

            total1 = total1 + double.Parse(txtDisplay.Text);
            txtDisplay.Clear();
        }



        private void btnDivide_Click(object sender, EventArgs e)
        {
            total1 = total1 + double.Parse(txtDisplay.Text);
            txtDisplay.Clear();

            plusButtonClicked = false;
            minusButtonClicked = false;
            divideButtonClicked = true;
            multiplyButtonClicked = false;
        }

        private void btnMultiply_Click(object sender, EventArgs e)
        {
            total1 = total1 + double.Parse(txtDisplay.Text);
            txtDisplay.Clear();

            plusButtonClicked = false;
            minusButtonClicked = false;
            divideButtonClicked = false;
            multiplyButtonClicked = true;
        }



        private void btnEquals_Click(object sender, EventArgs e)
        {

            if (plusButtonClicked == true)
            {
                total2 = total1 + double.Parse(txtDisplay.Text);
            }

            else if (minusButtonClicked == true)
            {
                total2 = total1 - double.Parse(txtDisplay.Text);
            }

            else if (divideButtonClicked == true)
            {
                total2 = total1 / double.Parse(txtDisplay.Text);
            }

            else if (multiplyButtonClicked == true)
            {
                total2 = total1 * double.Parse(txtDisplay.Text);
            }


            txtDisplay.Text = total2.ToString();
            total1 = 0;
        }




    }
}

此代碼尚未經過全面測試。 您為什么不嘗試以下操作:

using System;
using System.Windows.Forms;

namespace Calculator
{
    public enum Operator
    {
        None,
        Add,
        Minus,
        Divide,
        Multiply
    }

    public partial class Calculator : Form
    {
        private double total = 0;
        private double currentValue = 0;
        private Operator currentOperator;

        public Calculator()
        {
            InitializeComponent();
        }

        private void btnOne_Click(object sender, EventArgs e)
        {
            ShowInput(btnOne.Text);
        }

        private void btnTwo_Click(object sender, EventArgs e)
        {
            ShowInput(btnTwo.Text);
        }

        private void btnThree_Click(object sender, EventArgs e)
        {
            ShowInput(btnThree.Text);
        }

        private void btnFour_Click(object sender, EventArgs e)
        {
            ShowInput(btnFour.Text);
        }

        private void btnFive_Click(object sender, EventArgs e)
        {
            ShowInput(btnFive.Text);
        }

        private void btnSix_Click(object sender, EventArgs e)
        {
            ShowInput(btnSix.Text);
        }

        private void btnSeven_Click(object sender, EventArgs e)
        {
            ShowInput(btnSeven.Text);
        }

        private void btnEight_Click(object sender, EventArgs e)
        {
            ShowInput(btnEight.Text);
        }

        private void btnNine_Click(object sender, EventArgs e)
        {
            ShowInput(btnNine.Text);
        }

        private void btnZero_Click(object sender, EventArgs e)
        {
            ShowInput(btnZero.Text);
        }

        private void btnClear_Click(object sender, EventArgs e)
        {
            currentOperator = Operator.None;
            txtDisplay.Clear();
            total = 0;
        }

        private void btnPoint_Click(object sender, EventArgs e)
        {
            txtDisplay.Text = txtDisplay.Text + '.';
        }

        private void btnPlus_Click(object sender, EventArgs e)
        {
            ApplyOperator(Operator.Add);
        }

        private void btnMinus_Click(object sender, EventArgs e)
        {
            ApplyOperator(Operator.Minus);
        }

        private void btnDivide_Click(object sender, EventArgs e)
        {
            ApplyOperator(Operator.Divide);
        }

        private void btnMultiply_Click(object sender, EventArgs e)
        {
            ApplyOperator(Operator.Multiply);
        }

        private void btnEquals_Click(object sender, EventArgs e)
        {
            Evaluate();
            txtDisplay.Text = Convert.ToString(total);
        }

        private void Evaluate()
        {
            switch (currentOperator)
            {
                case Operator.Add:
                    total += currentValue;
                    break;
                case Operator.Minus:
                    total -= currentValue;
                    break;
                case Operator.Divide:
                    total /= currentValue;
                    break;
                case Operator.Multiply:
                    total *= currentValue;
                    break;
                case Operator.None:
                    break;
            }
            currentValue = 0;
            currentOperator = Operator.None;
        }

        private void ApplyOperator(Operator op)
        {
            if (currentOperator != Operator.None)
            {
                Evaluate();
            }
            else
            {
                total = double.Parse(txtDisplay.Text);
            }
            txtDisplay.Clear();
            currentOperator = op;
        }

        private void ShowInput(String n)
        {
            txtDisplay.Text = txtDisplay.Text + n;
            currentValue = double.Parse(txtDisplay.Text);
        }
    }
}

我仍然建議您最終進行某種形式的運算符解析器。 在這里查看或親自查看“分流場”算法。

計算代碼中乘積,商和差的邏輯是total1 = total1 + double.Parse(txtDisplay.Text); 這就是為什么加法有效的原因,但沒有別的。 因此,請更改邏輯,使其除以,乘或減去,而不是加法。

想一想。 minus_clicked代碼正在執行的操作是將除最后一個操作數之外的所有操作數相加,然后equals_clicked代碼對minus_clicked的結果和文本框的值(我認為是最后一個操作數)進行算術運算。 因此,由於您在minus_clicked中執行的操作是加法運算,因此x-y-z的含義實際上是:

(X + Y) - Z

我會考慮重構一點,但是如果您想按原樣保留代碼,則可能只需將minus_clicked代碼更改為減法而不是加法即可。

另外,@ rhysw是正確的。 如果您不希望它具有全部功能,則還必須為其添加優先級邏輯。

在您的代碼中:

 private void btnMultiply_Click(object sender, EventArgs e)
        {
            total1 = total1 + double.Parse(txtDisplay.Text);
            txtDisplay.Clear();

            plusButtonClicked = false;
            minusButtonClicked = false;
            divideButtonClicked = false;
            multiplyButtonClicked = true;
        }

您沒有應用正確的運算符,您有total1 = total1 + ...將運算符更改為*。

我看了一下代碼,看起來就像您每次添加的每個按鈕一樣。 因此,任何時候單擊按鈕,您都將繼續添加。 只需將opps更改為相應的按鈕即可。 像這樣:

private void btnMinus_Click(object sender, EventArgs e)
{
    plusButtonClicked = false;
    minusButtonClicked = true;
    divideButtonClicked = false;
    multiplyButtonClicked = false;

    total1 = total1 - double.Parse(txtDisplay.Text);
    txtDisplay.Clear();
}

private void btnDivide_Click(object sender, EventArgs e)
{
    total1 = total1 / double.Parse(txtDisplay.Text);
    txtDisplay.Clear();

    plusButtonClicked = false;
    minusButtonClicked = false;
    divideButtonClicked = true;
    multiplyButtonClicked = false;
}

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