[英]Why is the ValueChanged event not triggered on a NumericUpDown Control When the Value is Changed Manually?
[英]NumericUpDown Control should fire ValueChanged Event only on scroll finished
我有一個numericUpDown控件(Windows窗體)。
我想聽ValueChanged
事件。
我在屬性中設置它,它的工作原理。
但:
我希望我可以“向上或向下滾動”。 (如果我把它做得更久會更快)
當我完成“滾動”時,我希望事件xyz現在被激活而不是在滾動期間。
我怎樣才能做到這一點?
嘗試使用mouseup事件。 當你用手指離開鼠標左鍵時會觸發它,所以理論上它應該可以解決你的問題。
[詹姆斯編輯]在你的表格上試試這個控件。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Example.CustomControl
{
/// <summary>
/// Provides an extra event for the numericUpDown control that fires after the value stops scrolling.
/// </summary>
public class NumericDelayedChange : NumericUpDown
{
/// <summary>
/// Flag that the value has actually changed.
/// </summary>
/// <devdoc>
/// Just in case the control was clicked somewhere other than the up/down buttons.
/// </devdoc>
private bool valueHasChanged = false;
/// <summary>
/// Fires when the value has stopped being scrolled.
/// </summary>
public event EventHandler OnAfterScollValueChanged;
/// <summary>
/// Captures that value as having changed.
/// </summary>
/// <param name="e"></param>
protected override void OnValueChanged(EventArgs e)
{
valueHasChanged = true;
base.OnValueChanged(e);
}
/// <summary>
/// Captures the mouse up event to identify scrolling stopped when used in combination with the value changed flag.
/// </summary>
/// <param name="mevent"></param>
protected override void OnMouseUp(MouseEventArgs mevent)
{
base.OnMouseUp(mevent);
if (mevent.Button == System.Windows.Forms.MouseButtons.Left)
{
PerformOnAfterScollValueChanged();
}
}
/// <summary>
/// Captures the key up/down events to identify scrolling stopped when used in combination with the value changed flag.
/// </summary>
/// <param name="mevent"></param>
protected override void OnKeyUp(KeyEventArgs e)
{
if (e.KeyCode == Keys.Up || e.KeyCode == Keys.Down)
{
PerformOnAfterScollValueChanged();
}
base.OnKeyUp(e);
}
/// <summary>
/// Checks the value changed flag and fires the OnAfterScollValueChanged event.
/// </summary>
private void PerformOnAfterScollValueChanged()
{
if (valueHasChanged)
{
valueHasChanged = false;
if (OnAfterScollValueChanged != null) { OnAfterScollValueChanged(this, new EventArgs()); }
}
}
}
}
你需要定義I'm done with the scroll
什么。 這可能是從滾動按鈕移除鼠標,或從最后一次點擊后經過一定時間。 在任何情況下,我認為你不能導致事件不運行,但你可以在事件處理程序中做一些檢查。 例如:
private DateTime? lastClickTime;
public void MyUpDown_ValueChanged(object sender, EventArgs e)
{
if (lastClickTime != null && DateTime.Now.Subtract(lastClickTime.Value).Seconds > someInterval)
{
// Do the work
}
lastClickTime = DateTime.Now
}
但是,正如我所說,你首先要確定I'm done
。 這段代碼並不完美。
這是解決問題的直接方法:只需檢查是否使用Control.MouseButtons
按下鼠標按鈕,如下所示:
private void numericUpDown1_ValueChanged(object sender, EventArgs e)
{
//don't update until done scrolling
if (Control.MouseButtons == MouseButtons.None)
{
// Do the work
}
}
這是我解決這個問題的方法:
任務檢查“valueIsChanging”標志。 此標志由ValueChanged事件設置。 通過ValueChanged事件將此標志設置為True后,while循環完成並執行您的代碼。
Task waitForValueSettleTask;
volatile bool valueIsChanging; // marked volaltile since it is access by multiple threads (the GUI thread, and the task)
private void numericUpDown_ValueChanged(object sender, EventArgs e)
{
valueIsChanging = true;
if (waitForValueSettleTask == null || waitForValueSettleTask != null &&
(waitForValueSettleTask.IsCanceled || waitForValueSettleTask.IsCompleted || waitForValueSettleTask.IsFaulted))
{
waitForValueSettleTask = Task.Run(() =>
{
while (valueIsChanging)
{
valueIsChanging = false;
Thread.Sleep(1000); // Set this to whatever settling time you'd like
}
// Your code goes here
});
}
}
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