[英]List all files and directories in a directory + subdirectories
我想列出目錄和該目錄的子目錄中包含的每個文件和目錄。 如果我選擇 C:\ 作為目錄,程序將獲取它可以訪問的硬盤驅動器上每個文件和文件夾的每個名稱。
列表可能看起來像
fd\1.txt fd\2.txt fd\a\ fd\b\ fd\a\1.txt fd\a\2.txt fd\a\a\ fd\a\b\ fd\b\1.txt fd\b\2.txt fd\b\a fd\b\b fd\a\a\1.txt fd\a\a\a\ fd\a\b\1.txt fd\a\b\a fd\b\a\1.txt fd\b\a\a\ fd\b\b\1.txt fd\b\b\a
string[] allfiles = Directory.GetFiles("path/to/dir", "*.*", SearchOption.AllDirectories);
其中*.*
是匹配文件的模式
如果還需要目錄,您可以這樣做:
foreach (var file in allfiles){
FileInfo info = new FileInfo(file);
// Do something with the Folder or just add them to a list via nameoflist.add();
}
Directory.GetFileSystemEntries
存在於 .NET 4.0+ 中並返回文件和目錄。 像這樣稱呼它:
string[] entries = Directory.GetFileSystemEntries(path, "*", SearchOption.AllDirectories);
請注意,它不會嘗試列出您無權訪問的子目錄的內容 (UnauthorizedAccessException),但它可能足以滿足您的需要。
public static void DirectorySearch(string dir)
{
try
{
foreach (string f in Directory.GetFiles(dir))
{
Console.WriteLine(Path.GetFileName(f));
}
foreach (string d in Directory.GetDirectories(dir))
{
Console.WriteLine(Path.GetFileName(d));
DirectorySearch(d);
}
}
catch (System.Exception ex)
{
Console.WriteLine(ex.Message);
}
}
注意:該函數只顯示沒有相對路徑的名稱。
使用GetDirectories
和GetFiles
方法獲取文件夾和文件。
使用SearchOption
AllDirectories
可以獲取子文件夾中的文件夾和文件。
恐怕, GetFiles
方法返回文件列表而不是目錄。 問題中的列表提示我結果也應包括文件夾。 如果您想要更多自定義列表,您可以嘗試遞歸調用GetFiles
和GetDirectories
。 嘗試這個:
List<string> AllFiles = new List<string>();
void ParsePath(string path)
{
string[] SubDirs = Directory.GetDirectories(path);
AllFiles.AddRange(SubDirs);
AllFiles.AddRange(Directory.GetFiles(path));
foreach (string subdir in SubDirs)
ParsePath(subdir);
}
提示:如果需要檢查任何特定屬性,可以使用FileInfo
和DirectoryInfo
類。
我將以下代碼與具有 2 個按鈕的表單一起使用,一個用於退出,另一個用於啟動。 文件夾瀏覽器對話框和保存文件對話框。 下面列出了代碼,適用於我的系統 Windows10 (64):
using System;
using System.IO;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Directory_List
{
public partial class Form1 : Form
{
public string MyPath = "";
public string MyFileName = "";
public string str = "";
public Form1()
{
InitializeComponent();
}
private void cmdQuit_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void cmdGetDirectory_Click(object sender, EventArgs e)
{
folderBrowserDialog1.ShowDialog();
MyPath = folderBrowserDialog1.SelectedPath;
saveFileDialog1.ShowDialog();
MyFileName = saveFileDialog1.FileName;
str = "Folder = " + MyPath + "\r\n\r\n\r\n";
DirectorySearch(MyPath);
var result = MessageBox.Show("Directory saved to Disk!", "", MessageBoxButtons.OK);
Application.Exit();
}
public void DirectorySearch(string dir)
{
try
{
foreach (string f in Directory.GetFiles(dir))
{
str = str + dir + "\\" + (Path.GetFileName(f)) + "\r\n";
}
foreach (string d in Directory.GetDirectories(dir, "*"))
{
DirectorySearch(d);
}
System.IO.File.WriteAllText(MyFileName, str);
}
catch (System.Exception ex)
{
Console.WriteLine(ex.Message);
}
}
}
}
您可以使用 FindFirstFile,它返回一個句柄,然后遞歸地調用一個調用 FindNextFile 的函數。這是一個很好的方法,因為引用的結構將填充各種數據,如替代名稱、lastTmeCreated、修改、屬性等
但是當您使用 .net 框架時,您將不得不進入非托管區域。
一些具有最大 lvl 的改進版本可以在目錄中下降並選擇排除文件夾:
using System;
using System.IO;
class MainClass {
public static void Main (string[] args) {
var dir = @"C:\directory\to\print";
PrintDirectoryTree(dir, 2, new string[] {"folder3"});
}
public static void PrintDirectoryTree(string directory, int lvl, string[] excludedFolders = null, string lvlSeperator = "")
{
excludedFolders = excludedFolders ?? new string[0];
foreach (string f in Directory.GetFiles(directory))
{
Console.WriteLine(lvlSeperator+Path.GetFileName(f));
}
foreach (string d in Directory.GetDirectories(directory))
{
Console.WriteLine(lvlSeperator + "-" + Path.GetFileName(d));
if(lvl > 0 && Array.IndexOf(excludedFolders, Path.GetFileName(d)) < 0)
{
PrintDirectoryTree(d, lvl-1, excludedFolders, lvlSeperator+" ");
}
}
}
}
輸入目錄:
-folder1
file1.txt
-folder2
file2.txt
-folder5
file6.txt
-folder3
file3.txt
-folder4
file4.txt
file5.txt
函數的輸出(由於 lvl 限制,folder5 的內容被排除,folder3 的內容被排除,因為它在 excludeFolders 數組中):
-folder1
file1.txt
-folder2
file2.txt
-folder5
-folder3
-folder4
file4.txt
file5.txt
using System.IO;
using System.Text;
string[] filePaths = Directory.GetFiles(@"path", "*.*", SearchOption.AllDirectories);
如果您無權訪問目錄樹中的子文件夾,Directory.GetFiles 將停止並引發異常,從而導致接收字符串 [] 中的值為空。
在這里,看到這個答案https://stackoverflow.com/a/38959208/6310707
它管理循環內的異常並繼續工作,直到遍歷整個文件夾。
下面的示例以最快(非並行化)方式列出目錄樹中的文件和子文件夾處理異常。 使用 Directory.EnumerateDirectories 使用 SearchOption.AllDirectories 枚舉所有目錄會更快,但如果遇到 UnauthorizedAccessException 或 PathTooLongException,此方法將失敗。
使用通用 Stack 集合類型,它是后進先出 (LIFO) 堆棧並且不使用遞歸。 來自https://msdn.microsoft.com/en-us/library/bb513869.aspx ,允許您枚舉所有子目錄和文件並有效處理這些異常。
public class StackBasedIteration
{
static void Main(string[] args)
{
// Specify the starting folder on the command line, or in
// Visual Studio in the Project > Properties > Debug pane.
TraverseTree(args[0]);
Console.WriteLine("Press any key");
Console.ReadKey();
}
public static void TraverseTree(string root)
{
// Data structure to hold names of subfolders to be
// examined for files.
Stack<string> dirs = new Stack<string>(20);
if (!System.IO.Directory.Exists(root))
{
throw new ArgumentException();
}
dirs.Push(root);
while (dirs.Count > 0)
{
string currentDir = dirs.Pop();
string[] subDirs;
try
{
subDirs = System.IO.Directory.EnumerateDirectories(currentDir); //TopDirectoryOnly
}
// An UnauthorizedAccessException exception will be thrown if we do not have
// discovery permission on a folder or file. It may or may not be acceptable
// to ignore the exception and continue enumerating the remaining files and
// folders. It is also possible (but unlikely) that a DirectoryNotFound exception
// will be raised. This will happen if currentDir has been deleted by
// another application or thread after our call to Directory.Exists. The
// choice of which exceptions to catch depends entirely on the specific task
// you are intending to perform and also on how much you know with certainty
// about the systems on which this code will run.
catch (UnauthorizedAccessException e)
{
Console.WriteLine(e.Message);
continue;
}
catch (System.IO.DirectoryNotFoundException e)
{
Console.WriteLine(e.Message);
continue;
}
string[] files = null;
try
{
files = System.IO.Directory.EnumerateFiles(currentDir);
}
catch (UnauthorizedAccessException e)
{
Console.WriteLine(e.Message);
continue;
}
catch (System.IO.DirectoryNotFoundException e)
{
Console.WriteLine(e.Message);
continue;
}
// Perform the required action on each file here.
// Modify this block to perform your required task.
foreach (string file in files)
{
try
{
// Perform whatever action is required in your scenario.
System.IO.FileInfo fi = new System.IO.FileInfo(file);
Console.WriteLine("{0}: {1}, {2}", fi.Name, fi.Length, fi.CreationTime);
}
catch (System.IO.FileNotFoundException e)
{
// If file was deleted by a separate application
// or thread since the call to TraverseTree()
// then just continue.
Console.WriteLine(e.Message);
continue;
}
catch (UnauthorizedAccessException e)
{
Console.WriteLine(e.Message);
continue;
}
}
// Push the subdirectories onto the stack for traversal.
// This could also be done before handing the files.
foreach (string str in subDirs)
dirs.Push(str);
}
}
}
邏輯和有序的方式:
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
namespace DirLister
{
class Program
{
public static void Main(string[] args)
{
//with reflection I get the directory from where this program is running, thus listing all files from there and all subdirectories
string[] st = FindFileDir(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location));
using ( StreamWriter sw = new StreamWriter("listing.txt", false ) )
{
foreach(string s in st)
{
//I write what I found in a text file
sw.WriteLine(s);
}
}
}
private static string[] FindFileDir(string beginpath)
{
List<string> findlist = new List<string>();
/* I begin a recursion, following the order:
* - Insert all the files in the current directory with the recursion
* - Insert all subdirectories in the list and rebegin the recursion from there until the end
*/
RecurseFind( beginpath, findlist );
return findlist.ToArray();
}
private static void RecurseFind( string path, List<string> list )
{
string[] fl = Directory.GetFiles(path);
string[] dl = Directory.GetDirectories(path);
if ( fl.Length>0 || dl.Length>0 )
{
//I begin with the files, and store all of them in the list
foreach(string s in fl)
list.Add(s);
//I then add the directory and recurse that directory, the process will repeat until there are no more files and directories to recurse
foreach(string s in dl)
{
list.Add(s);
RecurseFind(s, list);
}
}
}
}
}
有了這個,你可以運行它們並在控制台運行時選擇子文件夾
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Security.Cryptography;
using System.Text;
using data.Patcher; // The patcher XML
namespace PatchBuilder
{
class Program
{
static void Main(string[] args)
{
string patchDir;
if (args.Length == 0)
{
Console.WriteLine("Give the patch directory in argument");
patchDir = Console.ReadLine();
}
else
{
patchDir = args[0];
}
if (File.Exists(Path.Combine(patchDir, "patch.xml")))
File.Delete(Path.Combine(patchDir, "patch.xml"));
var files = Directory.EnumerateFiles(patchDir, "*", SearchOption.AllDirectories).OrderBy(p => p).ToList();
foreach (var file in files.Where(file => file.StartsWith("patch\\Resources")).ToArray())
{
files.Remove(file);
files.Add(file);
}
var tasks = new List<MetaFileEntry>();
using (var md5Hasher = MD5.Create())
{
for (int i = 0; i < files.Count; i++)
{
var file = files[i];
if ((File.GetAttributes(file) & FileAttributes.Hidden) != 0)
continue;
var content = File.ReadAllBytes(file);
var md5Hasher2 = MD5.Create();
var task =
new MetaFileEntry
{
LocalURL = GetRelativePath(file, patchDir + "\\"),
RelativeURL = GetRelativePath(file, patchDir + "\\"),
FileMD5 = Convert.ToBase64String(md5Hasher2.ComputeHash(content)),
FileSize = content.Length,
};
md5Hasher2.Dispose();
var pathBytes = Encoding.UTF8.GetBytes(task.LocalURL.ToLower());
md5Hasher.TransformBlock(pathBytes, 0, pathBytes.Length, pathBytes, 0);
if (i == files.Count - 1)
md5Hasher.TransformFinalBlock(content, 0, content.Length);
else
md5Hasher.TransformBlock(content, 0, content.Length, content, 0);
tasks.Add(task);
Console.WriteLine(@"Add " + task.RelativeURL);
}
var patch = new MetaFile
{
Tasks = tasks.ToArray(),
FolderChecksum = BitConverter.ToString(md5Hasher.Hash).Replace("-", "").ToLower(),
};
//XmlUtils.Serialize(Path.Combine(patchDir, "patch.xml"), patch);
Console.WriteLine(@"Created Patch in {0} !", Path.Combine(patchDir, "patch.xml"));
}
Console.Read();
}
static string GetRelativePath(string fullPath, string relativeTo)
{
var foldersSplitted = fullPath.Split(new[] { relativeTo.Replace("/", "\\").Replace("\\\\", "\\") }, StringSplitOptions.RemoveEmptyEntries); // cut the source path and the "rest" of the path
return foldersSplitted.Length > 0 ? foldersSplitted.Last() : ""; // return the "rest"
}
}
}
這是 XML 導出的補丁程序
using System.Xml.Serialization;
namespace data.Patcher
{
public class MetaFile
{
[XmlArray("Tasks")]
public MetaFileEntry[] Tasks
{
get;
set;
}
[XmlAttribute("checksum")]
public string FolderChecksum
{
get;
set;
}
}
}
一個遲到的答案,但我認為有人可能會從中受益。 一個基於堆棧的迭代版本啟動器,支持錯誤處理和返回相對路徑:
private static IEnumerable<string> TryEnumerate(Func<IEnumerable<string>> action)
{
try
{
return action.Invoke();
}
catch
{
//TODO logging
return Enumerable.Empty<string>();
}
}
private static IEnumerable<string> FindFilesAndDirectories(string dir, bool returnRelativePaths = false, string filePattern="*.*")
{
var searchStack = new Stack<string>();
searchStack.Push(dir);
var initialDirectory = new DirectoryInfo(dir).FullName;
var initialDirLength = initialDirectory.Length;
while (searchStack.Count > 0)
{
var currentDirectory = searchStack.Pop();
yield return (returnRelativePaths &&
string.Compare(currentDirectory, initialDirectory, StringComparison.OrdinalIgnoreCase) != 0) ?
currentDirectory.Substring(initialDirLength) : currentDirectory;
foreach (var file in TryEnumerate(() =>
Directory.EnumerateFiles(currentDirectory, filePattern)))
{
yield return returnRelativePaths ? file.Substring(initialDirLength) : file;
}
foreach (var directory in TryEnumerate(() =>
Directory.EnumerateDirectories(currentDirectory, filePattern)))
{
searchStack.Push(directory);
}
}
}
static void Main(string[] args)
{
foreach (var result in FindFilesAndDirectories(@"c:\", true))
{
Console.WriteLine(result);
}
}
考慮path作為輸入arg toin script.list所有目錄和子目錄以及這些目錄下對應的文件
請嘗試下面的代碼來讀取所有目錄和子目錄的文件
class Program
{
static string _rootPath = @"D:\My Project\App_Data";
static void Main(string[] args)
{
ReadDirectories(_rootPath);
Console.ReadKey();
}
public static void ReadDirectories(string path, string directoryName = "")
{
if (!string.IsNullOrEmpty(directoryName))
{
Console.WriteLine("DIRECTORY NAME - {0}", directoryName);
path = @$"{path}\{directoryName}";
}
DirectoryInfo dir_place = new DirectoryInfo(path);
FileInfo[] Files = dir_place.GetFiles();
foreach (FileInfo i in Files)
{
Console.WriteLine("{0} - FILE NAME - {1}", directoryName, i.Name);
}
DirectoryInfo[] directories = dir_place.GetDirectories();
foreach (var directory in directories)
{
ReadDirectories(path, directory.Name);
};
}
}
調用“ReadDirectories”方法,直到掃描到最后一個目錄。
public static List<string> GetAllFilesInDirectory(string targetDirectory, List<string> list = null)
{
if (list == null)
{
list = new List<string>();
}
string[] fileEntries = Directory.GetFiles(targetDirectory);
foreach (string fileName in fileEntries)
{
list.Add(fileName);
}
string[] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
foreach (string subdirectory in subdirectoryEntries)
GetAllFilesInDirectory(subdirectory, list);
return list;
}
創建字符串列表
public static List<string> HTMLFiles = new List<string>();
private void Form1_Load(object sender, EventArgs e)
{
HTMLFiles.AddRange(Directory.GetFiles(@"C:\DataBase", "*.txt"));
foreach (var item in HTMLFiles)
{
MessageBox.Show(item);
}
}
有點簡單和緩慢但工作! 如果您不提供文件路徑,則基本上使用“fixPath”,這只是示例....您可以搜索所需的正確文件類型,我在選擇列表名稱時犯了一個錯誤,因為“臨時文件列表是搜索的文件列表所以繼續......而且“errorList”不言而喻
static public void Search(string path, string fileType, List<string> temporaryFileList, List<string> errorList)
{
List<string> temporaryDirectories = new List<string>();
//string fix = @"C:\Users\" + Environment.UserName + @"\";
string fix = @"C:\";
string folders = "";
//Alap útvonal megadása
if (path.Length != 0)
{ folders = path; }
else { path = fix; }
int j = 0;
int equals = 0;
bool end = true;
do
{
equals = j;
int k = 0;
try
{
int foldersNumber =
Directory.GetDirectories(folders).Count();
int fileNumber = Directory.GetFiles(folders).Count();
if ((foldersNumber != 0 || fileNumber != 0) && equals == j)
{
for (int i = k; k <
Directory.GetDirectories(folders).Length;)
{
temporaryDirectories.Add(Directory.GetDirectories(folders)[k]);
k++;
}
if (temporaryDirectories.Count == j)
{
end = false;
break;
}
foreach (string files in Directory.GetFiles(folders))
{
if (files != string.Empty)
{
if (fileType.Length == 0)
{
temporaryDirectories.Add(files);
}
else
{
if (files.Contains(fileType))
{
temporaryDirectories.Add(files);
}
}
}
else
{
break;
}
}
}
equals++;
for (int i = j; i < temporaryDirectories.Count;)
{
folders = temporaryDirectories[i];
j++;
break;
}
}
catch (Exception ex)
{
errorList.Add(folders);
for (int i = j; i < temporaryDirectories.Count;)
{
folders = temporaryDirectories[i];
j++;
break;
}
}
} while (end);
}
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