[英]Move the sprite on the direction of swipe
我想將精靈(太空飛船)沿用戶滑動的方向移動。 即,向左移動-向左滑動向上移動-向上滑動等。
我是滑動編碼的新手,請提供幫助。
這樣做:
- (BOOL)ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event
{
if (touchState != kSceneStateUngrabbed) return NO;
// Store the starting touch point
CGPoint touchPoint = [touch locationInView:[touch view]];
startTouchPoint = touchPoint;
touchPoint = [[CCDirector sharedDirector] convertToGL:touchPoint];
// Change touch state
touchState = kSceneStateGrabbed;
return YES;
}
- (void)ccTouchMoved:(UITouch *)touch withEvent:(UIEvent *)event
{
CGPoint touchPoint = [touch locationInView:[touch view]];
float rightleft = touchPoint.x-startTouchPoint.x ;
float updown = touchPoint.y-startTouchPoint.y;
if(abs(rightleft)>abs(updown)){
if(rightleft>0)
{
[ spaceShip runAction:[CCMoveTo actionWithDuration:1 position:ccp(winsize.width, spaceShip.position.y)]];
}
else
[ spaceShip runAction:[CCMoveTo actionWithDuration:1 position:ccp(0, spaceShip.position.y)]];
}
else{
if(updown<0){
[ spaceShip runAction:[CCMoveTo actionWithDuration:1 position:ccp(spaceShip.position.x, winsize.height)]];
}
else
[ spaceShip runAction:[CCMoveTo actionWithDuration:1 position:ccp(spaceShip.position.x, 0)]];
}
}
- (void)ccTouchEnded:(UITouch *)touch withEvent:(UIEvent *)event
{
// Change touch state
touchState = kSceneStateUngrabbed;
}
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