[英]AGAL seq opcode works on hardware, but doesn't on software emulation (float number comparison is different on both?)
來自docs: seq set-if-equal destination = source1 == source2? 分量為1:0 我尚未徹底測試它,但到目前為止,我的片段着色器在兩台機器(台式機)上工作,其中context3D初始化成功為DirectX,但在閃存回退到軟件渲染的機器上不 ...