[英]LIBGDX creating actors and stage for the main menu
I need to know how i would go about setting up a stage and adding actors to it for my main menu. 我需要知道如何设置一个舞台并为我的主菜单添加演员。
Here is my code so far 到目前为止,这是我的代码
public class MainMenu implements Screen {
CrazyZombies game;
Stage stage;
TextureAtlas atlas;
SpriteBatch batch;
Skin skin;
Button button;
TextureRegion firstLayer, secondLayer, thirdLayer, fourthLayer,
fifthLayer, sixthLayer, seventhLayer, eighthLayer, ninthLayer,
tenthLayer, eleventhLayer;
Sprite road, backTrees, sideTrees, bottemTrees, light, poles,
play, quit, store, custom, options;
public MainMenu(CrazyZombies game){
this.game = game;
}
@Override
public void render(float delta) {
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
Gdx.gl.glClearColor(0.09f, 0.28f, 0.2f, 1);
batch.begin();
road.draw(batch);
backTrees.draw(batch);
sideTrees.draw(batch);
bottemTrees.draw(batch);
light.draw(batch);
poles.draw(batch);
play.draw(batch);
quit.draw(batch);
store.draw(batch);
custom.draw(batch);
options.draw(batch);
batch.end();
}
@Override
public void resize(int width, int height) {
Gdx.input.setInputProcessor(stage);
}
@Override
public void show() {
Audio.playMusic(true);
batch = new SpriteBatch();
atlas = new TextureAtlas("data/mainmenu/MainMenu.pack");
firstLayer = atlas.findRegion("1layer");
secondLayer = atlas.findRegion("2layer");
thirdLayer = atlas.findRegion("3layer");
fourthLayer = atlas.findRegion("4layer");
fifthLayer = atlas.findRegion("5layer");
sixthLayer = atlas.findRegion("6layer");
seventhLayer = atlas.findRegion("7layer");
eighthLayer = atlas.findRegion("8layer");
ninthLayer = atlas.findRegion("9layer");
tenthLayer = atlas.findRegion("10layer");
eleventhLayer = atlas.findRegion("11layer");
road = new Sprite(firstLayer);
backTrees = new Sprite(secondLayer);
sideTrees = new Sprite(thirdLayer);
bottemTrees = new Sprite(fourthLayer);
light = new Sprite(fifthLayer);
poles = new Sprite(sixthLayer);
play = new Sprite(seventhLayer);
quit = new Sprite(eighthLayer);
store = new Sprite(ninthLayer);
custom = new Sprite(tenthLayer);
options = new Sprite(eleventhLayer);
}
@Override
public void hide() {
dispose();
}
@Override
public void pause() {
}
@Override
public void resume() {
}
@Override
public void dispose() {
batch.dispose();
atlas.dispose();
Audio.dispose();
}
} }
The bits that i need to become actors are: - play - quit - store - custom - options 我需要成为演员的位是: - play - quit - store - custom - options
All my code does at the moment is just display my main menu i need to get the stage and actors setup in order to get the buttons working. 我的所有代码目前只是显示我的主菜单,我需要让舞台和演员设置,以使按钮工作。
Take a look at TableLayout and also take a look at TextButton or maybe Button . 看一下TableLayout ,看看TextButton或者Button 。
Here is a good tutorial . 这是一个很好的教程 。 Work through it and you will understand how to work with the Screen2D
and how to create a simple menu. 通过它,您将了解如何使用Screen2D
以及如何创建一个简单的菜单。 -> Direkt link to Menucreation of the Blog - > Direkt链接到Blog的Menucreation
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