[英]How to clone destroyed objects in unity3D?
I made a wall that get destroyed when the character touches it and then he can keep walking. 我制作了一堵墙,当角色碰到它时便被摧毁,然后他可以继续行走。 I want to create the same wall after few seconds or after the character pass it , anyone knows how do it ?
我想在几秒钟后或在角色通过后创建同一堵墙,有人知道怎么做吗? ( I already tried it with a timer and OnCollisionExit but it didn't seem to work)
(我已经用计时器和OnCollisionExit尝试过,但是似乎没有用)
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.