[英]Measuring time with OpenGL ES 3.0
Is it possible to measure the GPU time with OpenGL ES 3.0? 可以使用OpenGL ES 3.0测量GPU时间吗? With OpenGL, I could use glQueryCounter, but OpenGL ES doesn't have time queries.
使用OpenGL,我可以使用glQueryCounter,但是OpenGL ES没有时间查询。
As far as I'm aware, not in the core specification, but check out this extension: EXT_disjoint_timer_query . 据我所知,不在核心规范中,而是查看此扩展名: EXT_disjoint_timer_query 。 If that's what you want, extension support can be queried by passing
GL_EXTENSIONS
to glGetString
. 如果您
GL_EXTENSIONS
,可以通过将GL_EXTENSIONS
传递给glGetString
来查询扩展支持。
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