[英]Black screen in a SharpDx toolkit (DirectX) game
I'm writing a SharpDx(directX) Windows Phone 8 game where everything worked until now. 我正在写一个SharpDx(directX)Windows Phone 8游戏,到目前为止一切正常。 When I changed the size of the DrawingSurface, the phone screen during debugging was only black.
当我更改DrawingSurface的大小时,调试期间的电话屏幕仅为黑色。 Immediately I have everything undone and uninstalled the app, then the screen was still black.
立即我撤消了所有内容并卸载了该应用程序,然后屏幕仍然是黑色的。 Now I have checked with breakpoints where the program stops working, at the end came out that, the phone every line passes through to the line
现在,我已经检查了该程序停止工作的断点,最后发现,每条电话都经过电话
TouchCollection touchCollection = TouchPanel.GetState();
. 。
After that nothing happens, there is also no warning or anything. 在那之后什么都没有发生,也就没有警告或任何东西。 However, when I start the app without debugging, I can easily operate the app.
但是,当我在不调试的情况下启动应用程序时,我可以轻松地操作该应用程序。
Has anyone an idea? 有人知道吗?
Here is a Screenshot: 这是屏幕截图:
I have now found the solution to my problem. 我现在找到了解决我问题的方法。
Solution(Very simple): 解决方案(非常简单):
The DrawingSurface doesn't work because an Microsoft Advertising SDK has disturbed it.
DrawingSurface无法正常工作,因为Microsoft Advertising SDK干扰了它。
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