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iPad上的FPS远低于iPhone

[英]FPS much lower on iPad than iPhone

I know that the iOS simulator won't offer nearly as much performance as the device itself. 我知道iOS模拟器不会提供与设备本身一样多的性能。 That being said my FPS for iPad simulations are approximately half or a quarter of iPhone simulations. 据说我用于iPad模拟的FPS约为iPhone模拟的一半或四分之一。 My device itself is near 60 FPS, but why is the iPad slower than iPhone. 我的设备本身接近60 FPS,但为什么iPad比iPhone慢。 I have pretty close to the same amount of nodes on both simulations due to scaling. 由于缩放,我在两次模拟中都接近相同数量的节点。

I'm no expert on rendering but will that extra resolution really make the FPS suffer that much? 我不是渲染方面的专家,但这种额外的分辨率真的会让FPS受到那么大的影响吗? Or are there other common problems to look out for? 还是有其他常见问题需要注意?

Yes, the larger devices will have poorer graphics performance in the simulator due to their, well, larger size ;) 是的,较大的设备将在模拟器中具有较差的图形性能,因为它们的尺寸更大;)

All rendering in the iOS Simulator is done in software. iOS模拟器中的所有渲染都是在软件中完成的。

If you have graphics intensive apps, you might want to have a "low quality" setting for use in the simulator for rapid deployment testing and then verify performance and render quality on a real device. 如果您有图形密集型应用程序,您可能希望在模拟器中使用“低质量”设置进行快速部署测试,然后在真实设备上验证性能和渲染质量。

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