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如何在Three.js中将纹理附加到JSON对象?

[英]How do I attach a texture to JSON object in Three.js?

How do I attach a texture to JSON object in Three.js? 如何在Three.js中将纹理附加到JSON对象? Someone help me. 谁来帮帮我。 Please see my inability cord below. 请在下面查看我的无能绳。

var texture  = new THREE.ImageUtils.loadTexture('panel.png');   
texture.wrapS = THREE.RepeatWrapping;
texture.wrapT = THREE.RepeatWrapping;
texture.repeat.set( 1, 1 );

var loader = new THREE.JSONLoader();
    loader.load( 'panel.json', function ( geometry ) {
    model = new THREE.Mesh( geometry, new THREE.MeshPhongMaterial( {map: texture} ) );
    scene.add( model )
} );

Try below codes, define the material in your json file. 尝试以下代码,在json文件中定义材料。

var loader = new THREE.JSONLoader();
    loader.load( 'panel.json', function ( geometry, material ) {
        model = new THREE.Mesh( geometry, material);
        scene.add( model )
    }, 'panel.png');

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