[英]How do I add ads to my android-libGDX project?
So I made my android-libGDX project and have my app finished and everything, but now I wanna add some ads. 所以我做了我的android-libGDX项目,并完成了我的应用程序,但现在我要添加一些广告。 (because you know it costs $25 to make an account and I'm just a poor student).
(因为您知道开设一个帐户的费用为25美元,而我只是一个贫穷的学生)。
I know how to add google Play services but I can't get any further. 我知道如何添加Google Play服务,但我无法再进一步了。 I have a AdMob account but I don't know how to display the add in the app.
我有一个AdMob帐户,但不知道如何在应用程序中显示添加内容。
Also, I have found some github pages where they explain, but I can't figure out still how they do it. 另外,我在其中找到了一些解释的github页面,但是我仍然不知道他们是如何做到的。
Thanks in advance. 提前致谢。
Here's the updated guide on setting up both admob banner and interstitial ads in a libgdx game using the google play services. 这是有关使用Google Play服务在libgdx游戏中设置admob标语和插页式广告的最新指南 。
You can modify your code as provided in the docs as follows: 您可以按以下文档中的说明修改代码:
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
AndroidApplicationConfiguration cfg = new AndroidApplicationConfiguration();
cfg.useGL20 = false;
cfg.useAccelerometer = false;
cfg.useCompass = false;
// Do the stuff that initialize() would do for you
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
RelativeLayout layout = new RelativeLayout(this);
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.MATCH_PARENT, RelativeLayout.LayoutParams.MATCH_PARENT);
layout.setLayoutParams(params);
AdView admobView = createAdView();
layout.addView(admobView);
View gameView = createGameView(cfg);
layout.addView(gameView);
setContentView(layout);
startAdvertising(admobView);
}
private AdView createAdView() {
adView = new AdView(this);
adView.setAdSize(AdSize.SMART_BANNER);
adView.setAdUnitId(AD_UNIT_ID);
adView.setId(12345); // this is an arbitrary id, allows for relative positioning in createGameView()
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
params.addRule(RelativeLayout.ALIGN_PARENT_TOP, RelativeLayout.TRUE);
params.addRule(RelativeLayout.CENTER_HORIZONTAL, RelativeLayout.TRUE);
adView.setLayoutParams(params);
adView.setBackgroundColor(Color.BLACK);
return adView;
}
private View createGameView(AndroidApplicationConfiguration cfg) {
gameView = initializeForView(new AdTutorial(), cfg);
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT);
params.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM, RelativeLayout.TRUE);
params.addRule(RelativeLayout.CENTER_HORIZONTAL, RelativeLayout.TRUE);
params.addRule(RelativeLayout.BELOW, adView.getId());
gameView.setLayoutParams(params);
return gameView;
}
private void startAdvertising(AdView adView) {
AdRequest adRequest = new AdRequest.Builder().build();
adView.loadAd(adRequest);
}
@Override
public void onResume() {
super.onResume();
if (adView != null) adView.resume();
}
@Override
public void onPause() {
if (adView != null) adView.pause();
super.onPause();
}
@Override
public void onDestroy() {
if (adView != null) adView.destroy();
super.onDestroy();
}
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