[英]visualize coordinate axes of world system in WPF 3D
I am currently playing around with WPF 3D. 我目前正在使用WPF 3D。 I allready got a cube in my application.
我已经在我的应用程序中有了一个多维数据集。 Now I want to visualize the coordnate axes of the world system.
现在,我想形象化世界系统的协调轴。 It should look like a coordinate system on paper with lines res.
它看起来应该像是带有线res的纸上坐标系统。 columns as axes like for example the arrows in blender.
列作为轴,例如搅拌器中的箭头。
Thank you for your help 谢谢您的帮助
I can't recommend Helix 3D toolkit enough. 我不能推荐足够的Helix 3D工具包。 It is a comprehensive toolkit for developing 3D WPF applications.
它是用于开发3D WPF应用程序的综合工具包。
If you are worried that using a toolkit will reduce your discovery of 3D or you will somehow loose control of how you want to do things then I think you will be pleasantly surprised that it actually accelerates your learning and you are in total control. 如果您担心使用工具包会减少对3D的发现,或者以某种方式失去对自己想做的事情的控制,那么我认为您会感到惊喜,因为它实际上促进了您的学习,而且您完全可以控制。
The current home of Helix3D
is on GitHub (also available on NuGet). Helix3D
的当前主页位于GitHub上 (也可以在NuGet上找到 )。
Download the source. 下载源。 In the source folder there is
HelixToolkit.Wpf.sln
which includes a sub project holding all the examples. 在源文件夹中,有
HelixToolkit.Wpf.sln
,其中包含一个包含所有示例的子项目。 If you compile the examples sub-project and run it you are presented with >30 really useful examples. 如果编译示例子项目并运行,将为您提供30多个真正有用的示例。
Here is a screenshot of the example browser running that has a demo of what you are asking for; 这是运行示例浏览器的屏幕截图,其中包含您所要求的演示。 3D grid with x,y,z vectors at the origin.
在原点具有x,y,z矢量的3D网格。
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