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将音频转换为 [Double] 类型的原始 PCM 数据

[英]Convert audio into raw PCM data of type [Double]

I'm trying to convert a recorded audio file into raw PCM data of type [Double].我正在尝试将录制的音频文件转换为 [Double] 类型的原始 PCM 数据。 I found a way to load and convert audio to PCM data of the type [Float32] like this:我找到了一种加载音频并将其转换为 [Float32] 类型的 PCM 数据的方法,如下所示:

    // load audio from path
    let file = try! AVAudioFile(forReading: self.soundFileURL)
    // declare format
    let format = AVAudioFormat(commonFormat: .PCMFormatFloat32, sampleRate: file.fileFormat.sampleRate, channels: 1, interleaved: false)
    // initialize audiobuffer with the length of the audio file
    let buf = AVAudioPCMBuffer(PCMFormat: format, frameCapacity: UInt32(file.length))
    // write to file
    try! file.readIntoBuffer(buf)
    // copy to array
    let floatArray = Array(UnsafeBufferPointer(start: buf.floatChannelData[0], count:Int(buf.frameLength)))

The problem is, I need the data as [Double] and AVAudioPCMBuffer() only knows the .PCMFormatFloat32 .问题是,我需要数据为 [Double] 并且 AVAudioPCMBuffer() 只知道.PCMFormatFloat32 Does anybody know a workaround?有人知道解决方法吗? Thank you.谢谢。

But AVAudioFormat does know .PCMFormatFloat64 :AVAudioFormat确实知道.PCMFormatFloat64

let format = AVAudioFormat(commonFormat: .PCMFormatFloat64, sampleRate: file.fileFormat.sampleRate, channels: 1, interleaved: false)

Maybe you mean AVAudioPCMBuffer doesn't have a float64ChannelData convenience property?也许您的意思是AVAudioPCMBuffer没有float64ChannelData便利属性?

That's fine, you can use AVAudioPCMBuffer 's superclass, AVAudioBuffer has everying you need to be able to get at the raw Double / Float64 samples:没关系,您可以使用AVAudioPCMBuffer的超类, AVAudioBuffer拥有您需要能够获得原始Double / Float64样本的Float64

let abl = buf.audioBufferList.memory
let doubles = UnsafePointer<Double>(abl.mBuffers.mData)
doubles[0] // etc...

In full:全文:

let file = try! AVAudioFile(forReading: self.soundFileURL)
let format = AVAudioFormat(commonFormat: .PCMFormatFloat64, sampleRate: file.fileFormat.sampleRate, channels: 1, interleaved: false)

let buf = AVAudioPCMBuffer(PCMFormat: format, frameCapacity: UInt32(file.length))
try! file.readIntoBuffer(buf)
let abl = buf.audioBufferList.memory
let doubles = UnsafePointer<Float64>(abl.mBuffers.mData)

that code doesn't work anymore maybe.那个代码可能不再工作了。
here is new working code.这是新的工作代码。

Swift 3.2斯威夫特 3.2

let file = try! AVAudioFile(forReading: soundFileURL)
let format = AVAudioFormat(commonFormat: .PCMFormatFloat64, sampleRate: file.fileFormat.sampleRate, channels: file.fileFormat.channelCount, interleaved: false)
let buf = AVAudioPCMBuffer(PCMFormat: format, frameCapacity: AVAudioFrameCount(file.length))
try! file.readIntoBuffer(buf)
let abl = Array(UnsafeBufferPointer(start: buf.audioBufferList, count: Int(buf.audioBufferList.pointee.mNumberBuffers)))
let buffer = audioBufferList[0].mBuffers
let mDataList = Array(UnsafeMutableRawBufferPointer(start: buffer.mData, count: Int(buffer.mDataByteSize)))

updated to Swift 5更新到Swift 5

        do {
            let file = try AVAudioFile(forReading: soundFileURL)
            if let format = AVAudioFormat(commonFormat: .pcmFormatFloat64, sampleRate: file.fileFormat.sampleRate, channels: file.fileFormat.channelCount, interleaved: false), let buf = AVAudioPCMBuffer(pcmFormat: format, frameCapacity: AVAudioFrameCount(file.length)){
                try file.read(into: buf)
                let abl = Array(UnsafeBufferPointer(start: buf.audioBufferList, count: Int(buf.audioBufferList.pointee.mNumberBuffers)))

                let buffer = buf.audioBufferList[0].mBuffers
                let mDataList = Array(UnsafeMutableRawBufferPointer(start: buffer.mData, count: Int(buffer.mDataByteSize)))
            }
        } catch{
            print("Audio Error: \(error)")
        }

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