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Unity Photon将数据发送到服务器

[英]Unity Photon Send data to server

How to possible send data to server and save them there in Unity 5 and Photon? 如何将数据发送到服务器并将其保存在Unity 5和Photon中? for example send device UID, device Model, Device Name. 例如,发送设备UID,设备型号,设备名称。

You can override OnPhotonSerializeView to write & read data. 您可以重写OnPhotonSerializeView来写入和读取数据。

void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info){
        if (stream.isWriting) {
            // Write device info
            stream.SendNext (deviceUID);
            stream.SendNext (deviceModel);
            stream.SendNext (deviceName);
        } else {
            // Read device info
            deviceUID = (string)stream.ReceiveNext ();
            deviceModel = (string)stream.ReceiveNext ();
            deviceName = (string)stream.ReceiveNext ();

        }
    }

The order of the variables you send should be in the same order you receive them. 您发送的变量的顺序应与接收它们的顺序相同。 Your object also has to have a PhotonView attached to it. 您的对象还必须具有一个PhotonView。

You can see more info here. 您可以在此处查看更多信息

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