[英]How to declare a JOGL Newt MouseEvent?
I am currently using JOGL the OpenGL Java port and I need to use the com.jogamp.newt.event.MouseEvent
我目前正在使用JOGL和OpenGL Java端口,并且需要使用
com.jogamp.newt.event.MouseEvent
I don't know how to declare it, I found this documentation about it but I am still confused as to how I declare it 我不知道如何声明它,我找到了有关它的文档 ,但是我仍然对如何声明它感到困惑
When I just did 我刚做的时候
public MouseEvent mouseEvent;
and tried to use mouseEvent.getX()
并尝试使用
mouseEvent.getX()
It returned a null pointer exception, I then tried 它返回一个空指针异常,然后我尝试
public MouseEvent mouseEvent = new MouseEvent();
But that needs some values inside the parenthesis which is what I am confused about 但这需要括号内的一些值,这让我感到困惑
Unless you know exactly what you are doing, don't create a MouseEvent
yourself. 除非您确切知道自己在做什么,否则不要自己创建
MouseEvent
。
Rather, you need to have a class implementing the jogamp MouseListener
and add that to your GLWindow
, like I am doing here for example 相反,您需要一个实现jogamp
MouseListener
的类,并将其添加到您的GLWindow
,例如我在这里做的那样
Then override the following methods: 然后覆盖以下方法:
@Override
public void mouseClicked(MouseEvent e) { }
@Override
public void mouseEntered(MouseEvent e) { }
@Override
public void mouseExited(MouseEvent e) { }
@Override
public void mousePressed(MouseEvent e) { }
@Override
public void mouseReleased(MouseEvent e) { }
@Override
public void mouseMoved(MouseEvent e) { }
@Override
public void mouseDragged(MouseEvent e) { }
@Override
public void mouseWheelMoved(MouseEvent e) { }
And you are good to go 而且你很好走
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