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带 Glide 的 GPUImageView

[英]GPUImageView with Glide

I am trying to implement an Android image filter library called GPUImageView .我正在尝试实现一个名为GPUImageView的 Android 图像过滤器库。

I have tried to use it like in the below code:我试图像下面的代码一样使用它:

 public static GPUImageView img_bg;
 img_bg = (GPUImageView) findViewById(R.id.img_bg);
 categoryAdapter1.setOnClickLIstner(new OnClickLIstner() {
                        @Override
                        public void onClick(View v, Image image, int pos) {
                            Glide.with(NameArt.this)
                                    .load(image.getDrawableId())
                                    .centerCrop()
                                    .dontAnimate()
                                    .into(img_bg);
                            img_bg.setVisibility(View.VISIBLE);
                        }
                    });

But I am getting an error:但我收到一个错误:

cannot resolve method 'into' ( jp.co.cyberagent.android.gpuimage.GPUImageView )无法解析方法“进入”( jp.co.cyberagent.android.gpuimage.GPUImageView

Does anyone know how to resolve this?有谁知道如何解决这个问题? Thanks谢谢

GPUImageView is not a subclass of ImageView. GPUImageView不是 ImageView 的子类。 Write a custom subclass of com.bumptech.glide.request.target.Target that overrides onResourceReady to call GPUImageView::setImage(Bitmap)编写com.bumptech.glide.request.target.Target的自定义子类,覆盖onResourceReady以调用GPUImageView::setImage(Bitmap)

This Will help you to solve that problem.这将帮助您解决该问题。

  Glide.with(getApplicationContext()).load( IMAGE )
            .asBitmap()
            .into(new SimpleTarget<Bitmap>() {
                @Override
                public void onResourceReady(Bitmap resource, GlideAnimation<? super Bitmap> glideAnimation) {
                    BITMAP= resource;
                }
            });

and compile version of glide below.并编译下面的glide版本。

    compile 'com.github.bumptech.glide:glide:3.7.0'

As previously stated, GPUImageView is not a subclass of ImageView.如前所述,GPUImageView 不是 ImageView 的子类。 with Glide 4.9.0 and GPUImage 2.0.4,使用 Glide 4.9.0 和 GPUImage 2.0.4,

add on your layout添加您的布局

    <jp.co.cyberagent.android.gpuimage.GPUImageView
    android:id="@+id/picture_player"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    app:layout_constraintBottom_toBottomOf="parent"
    app:layout_constraintLeft_toLeftOf="parent"
    app:layout_constraintRight_toRightOf="parent"
    app:layout_constraintTop_toTopOf="parent"
    app:gpuimage_show_loading="false"
    app:gpuimage_surface_type="texture_view"
    />

and in your code:并在您的代码中:

            val pp = findViewById<GPUImageView>(R.id.picture_player)

        Glide.with(this).asBitmap()
            .load(uri)
            .into(object : CustomViewTarget<GPUImageView, Bitmap>(pp) {
                override fun onResourceReady(
                    resource: Bitmap,
                    transition: Transition<in Bitmap>?
                ) {
                    pp.setImage(resource)
                }

                override fun onLoadFailed(errorDrawable: Drawable?) {
                    //TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
                }

                override fun onResourceCleared(placeholder: Drawable?) {
                    //TODO("not implemented") //To change body of created functions use File | Settings | File Templates.
                }
            })

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