简体   繁体   English

A框架.obj模型的几何形状和事件

[英]A-frame .obj model geometry and events

I'm trying to set mouse events on obj. 我正在尝试在obj上设置鼠标事件。 model in A-frame. A帧中的模型。 I've noticed that my object won't trigger any mouse events (mouseenter, mouseleave, click...). 我注意到我的对象不会触发任何鼠标事件(mouseenter,mouseleave,click ...)。 So I've added geometry="primitive: box; height: 50; width: 50; depth: 50" to the object and the events started to work... But I want the object to trigger events not the box inside. 因此,我向对象添加了geometry="primitive: box; height: 50; width: 50; depth: 50" ,事件开始起作用...但是我希望对象触发事件而不是触发内部的事件。

Questions: 问题:

Is there a way to make a complex geometry that resembles the object? 有没有办法制作类似于对象的复杂几何图形? Am I doing something wrong and my object should trigger mouse events without geometry property? 我做错了什么,我的对象应该触发没有几何属性的鼠标事件?

Code: 码:

<a-assets>
        <a-asset-item id="heart-obj" src="Heart.obj"></a-asset-item>
        <a-asset-item id="heart-mtl" src="Heart.mtl"></a-asset-item>
</a-assets>

<a-entity   id="heart"
    obj-model="obj: #heart-obj; mtl: #heart-mtl"
    geometry="primitive: box; height: 50; width: 50; depth: 50"
    scale="0.1 0.1 0.1" 
    position="0 1.6 -12" 
    event-set__enter="_event: mouseenter; _target: #heartText; visible: true"
    event-set__leave="_event: mouseleave; _target: #heartText; visible: false">
    <a-text id="heartText" 
        value="This is a heart" 
        align="center" 
        color="#FFF" 
        visible="false"
        scale="10 10 10"
        position="-15 24 27"
        geometry="primitive: plane; width: 2" 
        material="color: #333">
    </a-text>
</a-entity>

<a-camera>
    <a-cursor id="cursor"></a-cursor>
</a-camera>

Imports 进口货

<script src="https://aframe.io/releases/0.7.0/aframe.min.js"></script>
<script src="https://unpkg.com/aframe-event-set-component@3.0.3/dist/aframe-event-set-component.min.js"></script>

Thanks for the tip @DonMcCurdy. 感谢您的提示@DonMcCurdy。

So I've added ( from ): 因此,我添加了( 来自 ):

AFRAME.registerComponent('raycaster-refresh', {
  init: function () {
    var sceneEl = this.el.sceneEl;
    sceneEl.addEventListener('object3dset', function () {
      var raycasterEl = sceneEl.querySelector('[raycaster]');
      raycasterEl.components.raycaster.refreshObjects();
    });
  }
});

<a-scene raycaster-refresh>
...
</a-scene>

Mouse events work even without the box inside the 3D object now. 即使现在没有3D对象内的框,鼠标事件也可以工作。

声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM