[英]How to manipulate a Solidity struct with Solidity?
I'm writing a smart contract where I'm creating an object (struct) in one function, and then I want to alter the properties in a different function. 我正在编写一个智能合约,其中我要在一个函数中创建一个对象(结构),然后要更改另一个函数中的属性。 One of the struct's properties is added in a mapping and that's how I track them, but even though I have created a function to get the properties of the struct from the mapping, I still cant quite figure out how to change them. 结构的一个属性被添加到映射中,这就是我跟踪它们的方式,但是即使我创建了一个函数来从映射中获取结构的属性,我仍然仍然无法弄清楚如何更改它们。
This is the struct 这是结构
struct Component {
uint compID;
string compManufacturer;
string compDetails;
address owner;
address[] pastOwners;
bool transfer;
}
This is an example of a function where I try to change the values in the struct. 这是一个函数的示例,我尝试更改该结构中的值。
function transfer (address factory, uint id) public {
address compad;
address[] compowners;
bool boolean;
(,,, compad, compowners, boolean) = getComponent(id);
require(component.transfer == true);
component.owner = factory;
pastOwners = pastOwners.push(factory);
}
The function getComponent
returns everything that is in the struct and here I initialize some local variables to store the ones that I need. 函数getComponent
返回结构中的所有内容,在这里我初始化一些局部变量来存储所需的局部变量。 However, I'm not sure what I do afterwards works, because this way the local variables seem useless, and if I change the local variables the changes won't go through in the actual object. 但是,我不确定以后要做什么,因为这样局部变量似乎无用,而且如果我更改局部变量,更改将不会在实际对象中进行。 Please correct me if I'm wrong. 如果我错了,请纠正我。 Any help appreciated. 任何帮助表示赞赏。
Assuming you have a mapping such as: 假设您有一个映射,例如:
mapping(uint => Component) public components;
You can manipulate like this: 您可以这样操作:
components[id].compDetails = "comp details";
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