[英]How to get access to sprite 2D context?
Is it possible to get the CanvasRenderingContext2D
at a sprite level instead of the whole canvas?是否可以在精灵级别而不是整个 canvas 上获得
CanvasRenderingContext2D
? Has anyone tried to have access for it?有没有人试图访问它? any idea?
任何想法?
I tried:我试过了:
child.addEventListener(RenderEvent.RENDER_CANVAS, function(event)
{
var renderer:openfl.display.DisplayObjectRenderer = event.renderer;
var ctx:CanvasRenderingContext2D = renderer.context;
ctx.shadowBlur = 20;
ctx.shadowColor = "black";
});
However, I am getting error:但是,我收到错误:
openfl.display.DisplayObjectRenderer has no field context
How would I access the sprite's CanvasRenderingContext2D?如何访问精灵的 CanvasRenderingContext2D?
Try this casting the renderer
to a CanvasRenderer
:尝试将
renderer
转换为CanvasRenderer
:
child.addEventListener(RenderEvent.RENDER_CANVAS, function(event)
{
var renderer:openfl.display.CanvasRenderer = cast(event.renderer);
var ctx:CanvasRenderingContext2D = renderer.context;
ctx.shadowBlur = 20;
ctx.shadowColor = "black";
});
声明:本站的技术帖子网页,遵循CC BY-SA 4.0协议,如果您需要转载,请注明本站网址或者原文地址。任何问题请咨询:yoyou2525@163.com.