[英]Why my 3d Object in HoloLens follow me all the time and not stable?
In my Project, using the MRTK, Vision LIB and HoloLens 2. when I transfer my project to HoloLens the problem is that for example I have a Slate(Panel) it appears but it follow my head all the time, it s not stable in one position.在我的项目中,使用 MRTK、Vision LIB 和 HoloLens 2。当我将项目转移到 HoloLens 时,问题是例如我有一个 Slate(Panel),它出现但它一直跟着我的脑袋,它不稳定一个 position。 before was everything good, I don't know what it happens or what maybe I've changed by mistake.以前一切都很好,我不知道会发生什么,或者我可能错误地改变了什么。 These are my Settings: enter image description here这些是我的设置:在此处输入图像描述
enter image description here在此处输入图像描述
enter image description here在此处输入图像描述
I am using unity 2019.4.3f1 Vision lib 2.0.2 MRTK 2.5.0我正在使用统一 2019.4.3f1 Vision lib 2.0.2 MRTK 2.5.0
I hope if someone can help me, Thank you:)我希望有人可以帮助我,谢谢:)
The script FollowMeToggle
is used for exactly that.脚本FollowMeToggle
正是用于此目的。 Remove the component and try again.移除组件并重试。
If that does not fix it, check the position of your GameObject in the hirarchy.如果这不能解决问题,请检查层次结构中 GameObject 的 position。 If your slate is positioned under the MainCamera, then such a behaviour would be expected.如果您的 slate 位于 MainCamera 下方,那么会出现这种行为。 If that is the case, place your GameObject directly under the Scene.如果是这种情况,请将您的游戏对象直接放在场景下。
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