[英]Unity clone won't appear
I'm new to coding and i'm trying to spawn a clone of a ball in unity, but it won't appear.我是编码新手,我正在尝试统一生成一个球的克隆,但它不会出现。 It does spawn at the spawn point but it doesn't appear.
它确实会在生成点生成,但不会出现。
Here is my code:这是我的代码:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameController : MonoBehaviour
{
public GameObject ball;
public Transform spawnPoint;
// Start is called before the first frame update
void Start()
{
SpawnBall();
}
// Update is called once per frame
void Update()
{
}
void SpawnBall()
{
Instantiate(ball, spawnPoint.position, Quaternion.identity);
}
}
Edit: it's a 3d game and the mesh renderer is enabled.编辑:这是一个 3d 游戏,并且启用了网格渲染器。
Okay nevermind: i just redid the ball and it worked.好吧,没关系:我只是重做了球,它奏效了。
¯_(ツ)_/¯ ¯_(ツ)_/¯
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