[英]HOW TO SET WINDOW BACKGROND IN URSINA ENGINE (PYTHON)
I can't set my game's window backgroun image.我无法设置游戏的 window 背景图片。
This is what I have tried:这是我试过的:
mainbg = Sky(texture = 'Assets/ruined_city_main_bg')
But that was incomprehensible and scary.但那是不可理解和可怕的。 Also I have tried:我也试过:
mainbg = Entity(parent = camera.ui, '''All other arguments''', texture = 'Assets/ruined_city_main_bg', position = (0, 0))
The "ENTITY BG" is not showing. “实体 BG”未显示。
You can't see it because you didn't give it a model. Try adding model='quad'
.你看不到它,因为你没有给它一个 model。尝试添加model='quad'
。
mainbg = Entity(parent=camera.ui, model='quad', texture='ruined_city_main_bg')
it looks like you are not setting the file extension.看起来你没有设置文件扩展名。
For example: ruined_city_main_bg.png例如: ruined_city_main_bg.png
where .png is an image extension.其中.png是图像扩展名。
or try:或尝试:
skybox_image = load_texture("sky_sunset.jpg") skybox_image = load_texture("sky_sunset.jpg")
Sky(texture=skybox_image)天空(纹理=天空盒图像)
Don't forget the file extension.不要忘记文件扩展名。
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