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iPhone 2D精灵

[英]iphone 2d sprites

I am looking at building a 2d game for the iphone. 我正在为iPhone开发2D游戏。 I am using the cocos2d framework to build the game. 我正在使用cocos2d框架来构建游戏。 However, I am not very good with graphics so I was hoping there were some good repositories out there for some free 2d sprites that are open source. 但是,我对图形不是很好,所以我希望那里有一些不错的存储库,可以存放一些开源的免费2d精灵。 I searched around but most of the articles are 2 years older or more. 我到处搜索,但大多数文章都超过2年或更久。 Does anyone have places they go to get 2d graphics for games? 有人有去游戏的2D图形的地方吗? Also could I use 3d graphics in a 2d game and if so any resources for 3d graphics would be nice to. 我也可以在2d游戏中使用3d图形吗,如果可以,那么3d图形的任何资源都很好。

I went down this road several times before. 我之前几次走这条路。 It is not fruitful. 它没有成果。 You will spend a lot of time trying to find free sprites. 您将花费大量时间尝试找到免费的精灵。 You amass lots of sprites all of which don't really fit what you need in terms of: looks, size, transparency, image format, shape, and what not. 您积聚了很多精灵,它们在外观,大小,透明度,图像格式,形状以及其他方面实际上都不符合您的需要。 You'll waste time converting, scaling, filtering and otherwise mangling with these images. 您将浪费时间转换,缩放,过滤和处理这些图像。 Still, the end result is nothing but a gross mashup of graphic styles. 但是,最终结果不过是图形样式的粗略混搭而已。

As a game programmer with no artist, it's your job to define the size and shape of the images used in your game. 作为没有美术师的游戏程序员,定义游戏中使用的图像的大小和形状是您的工作。 An artist can later fill these out perfectly. 艺术家以后可以完美地填写这些内容。

You'll be much better off to simply use dummy graphics which may not be more than a color gradient, a circle, an X, etc. But at least they're the correct size, shape and format. 最好只使用虚拟图形,这些图形可能不超过颜色渐变,圆形,X等,这样会更好。但是至少它们是正确的大小,形状和格式。 In particular size and shape will ultimately define how the game plays. 特别是尺寸和形状将最终定义游戏的玩法。 You don't want that to be defined by whatever "free sprites" you can find. 您不希望通过可以找到的任何“免费精灵”来定义它。

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