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FillContains方法的奇怪行为

[英]Strange behavior of FillContains method

I'm trying to use fillContains method from Geometry class to detect if geometry1 is inside geometry2 but I have a problem when the geometry1 is placed on the right or bottom edge of first geometry. 我正在尝试使用来自Geometry类的fillContains方法来检测geometry1是否在geometry2内,但是当geometry1放置在第一个几何的右侧或底部边缘时,我遇到了问题。 Here is a result which is quite strange: 这是一个非常奇怪的结果:

var rect = new Rect(new Point(0, 0), new Point(100, 100));
RectangleGeometry geometry1 = new RectangleGeometry(rect);

var rect2 = new Rect(new Point(0, 0), new Size(10, 10));
RectangleGeometry geometry2 = new RectangleGeometry(rect2);

var rect3 = new Rect(new Point(90, 90), new Size(10, 10));
RectangleGeometry geometry3 = new RectangleGeometry(rect3);

var rect4 = new Rect(new Point(90, 80), new Size(10, 10));
RectangleGeometry geometry4 = new RectangleGeometry(rect4);

Assert.True(geometry1.FillContains(geometry2));
Assert.True(geometry1.FillContains(geometry3));
Assert.True(geometry1.FillContains(geometry4)); // Assertion failed

Could you help me how I should do that correctly? 您能帮我正确的方法吗?

It may be something to do with the tolerance...or something internal to the Geometry intersecting algorithm....maybe they are scaling the values in some way...and it depends on the values you use that can cause the intersection check to come out with an unexpected result (eg when point is 90, 80). 可能与公差有关...或与几何相交算法有关......也许它们正在以某种方式缩放值...并且取决于所使用的值会导致相交检查得出意外结果(例如,当点为90、80时)。

I've expanded your code a little to show some more detail about how the 2 geometries intersect, and hopefully allow things to be played with to determine the cause. 我对您的代码进行了一些扩展,以显示有关这两个几何形状如何相交的更多详细信息,并希望允许进行一些操作以确定原因。

    var rect = new Rect(new Point(0, 0), new Point(100, 100));
    RectangleGeometry geometry1 = new RectangleGeometry(rect);

    var rect2 = new Rect(new Point(0, 0), new Size(10, 10));
    RectangleGeometry geometry2 = new RectangleGeometry(rect2);

    var rect3 = new Rect(new Point(90, 90), new Size(10, 10));
    RectangleGeometry geometry3 = new RectangleGeometry(rect3);

    var rect4 = new Rect(new Point(90, 80), new Size(10, 10));
    RectangleGeometry geometry4 = new RectangleGeometry(rect4);

    var rect4fits = new Rect(new Point(90, 80), new Size(9, 10));
    RectangleGeometry geometry4fits = new RectangleGeometry(rect4fits);

    double tolerance = 0.25; // same as standard flattening tolerance
    ToleranceType tolerancetype = ToleranceType.Relative;

    var bcontains2 = geometry1.FillContains(geometry2);
    var bcontainsdetail2 = geometry1.FillContains(geometry2, tolerance, tolerancetype);
    var detail2 = geometry1.FillContainsWithDetail(geometry2);
    var detailtolerance2 = geometry1.FillContainsWithDetail(geometry2, tolerance, tolerancetype);

    var bcontains3 = geometry1.FillContains(geometry3);
    var bcontainsdetail3 = geometry1.FillContains(geometry3, tolerance, tolerancetype);
    var detail3 = geometry1.FillContainsWithDetail(geometry3);
    var detailtolerance3 = geometry1.FillContainsWithDetail(geometry3, tolerance, tolerancetype);

    var bcontains4 = geometry1.FillContains(geometry4);
    var bcontainsdetail4 = geometry1.FillContains(geometry4, tolerance, tolerancetype);
    var detail4 = geometry1.FillContainsWithDetail(geometry4);
    var detailtolerance4 = geometry1.FillContainsWithDetail(geometry4, tolerance, tolerancetype);

    var bcontains4fits = geometry1.FillContains(geometry4fits);
    var bcontainsdetail4fits = geometry1.FillContains(geometry4fits, tolerance, tolerancetype);
    var detail4fits = geometry1.FillContainsWithDetail(geometry4fits);
    var detailtolerance4fits = geometry1.FillContainsWithDetail(geometry4fits, tolerance, tolerancetype);

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