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Web音频API:如何播放和停止音频?

[英]Web audio API: how to play and stop audio?

i use web audio API in my game in Chrome. 我在Chrome游戏中使用网络音频API。 To play the sound, I use web audio API. 要播放声音,我使用网络音频API。

I learn it from the article: http://www.html5rocks.com/en/tutorials/webaudio/intro/ 我从文章中了解到: http//www.html5rocks.com/en/tutorials/webaudio/intro/

window.onload = init;
var context;
var bufferLoader;

function init() {
context = new webkitAudioContext();

bufferLoader = new BufferLoader(
context,
[
'0.mp3',
'2.mp3',
],
finishedLoading
);

bufferLoader.load();
}

function finishedLoading(bufferList) {

var source1 = context.createBufferSource();
var source2 = context.createBufferSource();
source1.buffer = bufferList[0];
source2.buffer = bufferList[1];

source1.connect(context.destination);
source2.connect(context.destination);
source1.noteOn(0);
source2.noteOn(0);
}

However, the sounds weren't played. 但是,没有播放声音。 Let alone i want to use noteOff(0) to stop them later. 更别说我想用noteOff(0)来阻止它们。

Then i found this article http://updates.html5rocks.com/2012/02/HTML5-audio-and-the-Web-Audio-API-are-BFFs 然后我发现这篇文章http://updates.html5rocks.com/2012/02/HTML5-audio-and-the-Web-Audio-API-are-BFFs

And i change my code to: 我将我的代码更改为:

    var context = new webkitAudioContext();
    var analyser = context.createAnalyser();
    var source; 
    var audio0 = new Audio();   
    audio0.src = '0.mp3';
    audio0.controls = true;
    audio0.autoplay = true;
    audio0.loop = true;
    source = context.createMediaElementSource(audio0);
    source.connect(analyser);
    analyser.connect(context.destination);

This time it is played! 这次是玩了!

And here comes my problem: I want to stop the sound with a button. 这就是我的问题:我想用一个按钮停止声音。

I tried to change the audio0.autoplay =false; 我试图改变audio0.autoplay = false;

      var play0 = false;
      $("#0").click(function(){
    if(play0===false){
    audio0.src = '0.mp3';
    audio0.controls = true;
    audio0.autoplay = true;
    audio0.loop = true;
    source = context.createMediaElementSource(audio0);
    source.connect(analyser);
    analyser.connect(context.destination);
    play0=true;}

    if(paly0){
    audio0.autoplay=false;}

    });

In stead of getting stop, it is played again every time i click the button. 每次点击按钮,它都会再次播放,而不是停止。

Two questions: 两个问题:

  1. what's the difference between those two playing audio methods? 这两种播放音频方法有什么区别?

  2. How can i stop the sound manually? 如何手动停止声音?

Any help is greatly appreciated. 任何帮助是极大的赞赏。

You can pause the audio element and set its time to 0 , so that you effectively have "stop" functionality: http://jsfiddle.net/Z5ZuJ/ . 您可以暂停音频元素并将其时间设置为0 ,这样您就可以有效地使用“停止”功能: http//jsfiddle.net/Z5ZuJ/

audio0.pause();
audio0.currentTime = 0;

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