The title explains it pretty much, here is the manifest:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="eu.craym.vulcrum.firstgametnb"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".Splash"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".StartingPoint"
android:label="@string/app_name" >
<intent-filter>
<action android:name="eu.craym.vulcrum.STARTINGPOINT" />
<category android:name="android.intent.category.DEFAULT" />
</intent-filter>
</activity>
</application>
</manifest>
Yet whenever I run this application, the StartingPoint classed is called first:
[2013-03-09 18:36:40 - FirstGameTNB] Starting activity eu.craym.vulcrum.firstgametnb.StartingPoint on device emulator-5554
Why is this happening? I thought the MAIN and LAUNCHER were supposed to make it so the Splash class gets called first, but this never happens. Note that when I delete the StartingPoint activity, it goes to Splash.
You're right. You may try a clean on your project.
android.intent.action.MAIN: Start as a main entry point, does not expect to receive data.
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