Is there a way to debug a Windows Store app downloaded from the store? I have the source code from the build I uploaded, but no breakpoints are working.
The reason I ask is that in-app purchases aren't working in the live store, but they work fine in test mode. I need to see the exception being thrown--which is caught by the app and printed to Debug.WriteLine
, but I don't see it in the console either.
Ok, it works if you follow these steps:
Debug->Debug Installed App Package
Make sure that "Debug this code type:" says "Mixed (Managed and Native)"
Once I checked that box, it worked fine, but of course debugging was pretty slow.
PS - You also have to include the symbol files in the original build uploaded to the store. This is a good reason to always do this.
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