How do I implement this Java function:
public static int rotateLeft(int i, int distance) {
// Shift distances are mod 32 (JLS3 15.19), so we needn't mask -distance
return (i << distance) | (i >>> -distance);
}
In Renderscript ?
It's the same as C, so something like
static int rotateLeft(int i, int distance) {
return (i << (distance % 32)) | ((unsigned int)i >> (32 - (distance % 32)));
}
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