Im'm loading the color of a pixel and writes a one-byte variable. When I want to read this color (for red pixel) should get the result: 255 However, the value is: 4294967296. From this it follows that the value has been recorded in 32-byte variable. Why does this happen?
struct RGBpix{
char R;
char G;
char B;
}typedef RGB;
...
RGB **data=(RGB **)malloc(sizeof(RGB *)*Picture.biWidth);
for(i = 0; i < Picture.biWidth; i++){
data[i] = (RGB*) malloc(sizeof(RGB) *Picture.biHeight);
}
...
for(i=0;i<Picture.biWidth;i++){
for(j=0;j<Picture.biHeight;j++){
fread(&data[i][j].R, 1, 1,bmpFile);
fread(&data[i][j].G, 1, 1,bmpFile);
fread(&data[i][j].B, 1, 1,bmpFile);
}
}
printf("%Ld", data[0][1].R);
char
appears to be a signed type on your machine. Use unsigned char
to avoid the sign extension.
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