I'm having a bit of a problem. My application is going to use a lot of outside resources for buttons, backgrounds, fields, etc,. The problem is I want it to fit every size phone.
If I have an image 500x500 it won't automatically scale to fit a phone that's say 700x800. What are some common fixes for this type of problem?
EDIT:
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/activity_vertical_margin"
android:paddingLeft="@dimen/activity_horizontal_margin"
android:paddingRight="@dimen/activity_horizontal_margin"
android:paddingTop="@dimen/activity_vertical_margin"
tools:context=".MainActivity" >
<ImageView
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:scaleType="fitXY"
android:src="@drawable/blue_bg_login" />
</FrameLayout>
From the image you really can't see, but it has a border around the image, in any size phone resolution. The blue should be the width of the grey up top.
在您的FrameLayout
添加android:background="@drawable/ic_launcher"
。
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.