I'm trying make an isometric JavaScript game and I thought it would be nice to use CSS transformations for the grid.
#grid {
position: absolute;
width: 800px;
height: 800px;
left: 400px;
-moz-transform: rotate(-45deg) skew(15deg, 15deg);
-webkit-transform: rotate(-45deg) skew(15deg, 15deg);
-ms-transform: rotate(-45deg) skew(15deg, 15deg);
transform: rotate(-45deg) skew(15deg, 15deg);
}
(see here for work so far: http://jsfiddle.net/8nydh/ )
The images for the buildings however I don't want to transform. Now I would like some advice on how to achieve this.
you may apply exact opposite transformation to childs.
http://jsfiddle.net/GCyrillus/ZfqfS/
transform: rotate(-45deg) skew(-15deg, -15deg);
back to
transform: rotate(45deg) skew( 0deg, 0deg);
I know its old question but this answer might help others. For parent
#grid {
position: absolute;
width: 800px;
height: 800px;
left: 400px;
-moz-transform: rotate(-45deg) skew(15deg, 15deg);
-webkit-transform: rotate(-45deg) skew(15deg, 15deg);
-ms-transform: rotate(-45deg) skew(15deg, 15deg);
transform: rotate(-45deg) skew(15deg, 15deg);
}
For Child div
#child{
-moz-transform: rotate(45deg) skew(-15deg, -15deg);
-webkit-transform: rotate(45deg) skew(-15deg, -15deg);
-ms-transform: rotate(45deg) skew(-15deg, -15deg);
transform: rotate(45deg) skew(-15deg, -15deg);
}
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