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DialogFragment and force to show keyboard

I have a problem with my DialogFragment. So to create my view, I use the method described on the android blog. Here is my DialogFragment

@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
    final View myLayout = inflater.inflate(R.layout.dialog_connect, null);

    edit = (EditText) myLayout.findViewById(R.id.password_edit);
    edit.requestFocus();
    getDialog().getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_VISIBLE);

    return myLayout;
}

If I use onCreateView(), it works but I would like create an AlterDialog and to do this, I have the following code :

@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
    AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
    // Inflate and set the layout for the dialog
    // Pass null as the parent view because its going in the dialog layout
    builder
           .setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int id) {
                    callback.onYesConnectClick(edit.getText().toString());
                }
            })
            .setNegativeButton(R.string.refuse, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int id) {
                    callback.onNoConnectClick();
                }
            });

    return builder.create();
}

If I comment the code from onCreateView(), the app works but I can't force the keyboard to be shown and if I uncomment onCreateView(), I get a crash. Here is the stack trace :

java.lang.RuntimeException: Unable to start activity ComponentInfo{com.test/com.test.ProfileActivity_}: android.util.AndroidRuntimeException:     requestFeature() must be called before adding content
AndroidRuntime at android.app.ActivityThread.performLaunchActivity (ActivityThread.java:2312)
AndroidRuntime at android.app.ActivityThread.handleLaunchActivity (ActivityThread.java:2362)
AndroidRuntime at android.app.ActivityThread.access$600(ActivityThread.java:156)
AndroidRuntime at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1250)
AndroidRuntime at android.os.Handler.dispatchMessage(Handler.java:99)
AndroidRuntime at android.os.Looper.loop(Looper.java:137)
AndroidRuntime at android.app.ActivityThread.main(ActivityThread.java:5229)
AndroidRuntime at java.lang.reflect.Method.invokeNative(Native Method)
AndroidRuntime at java.lang.reflect.Method.invoke(Method.java:525)
AndroidRuntime at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:799)
AndroidRuntime at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:566)
AndroidRuntime at dalvik.system.NativeStart.main(Native Method)
AndroidRuntime Caused by: android.util.AndroidRuntimeException: requestFeature() must be called before adding content

So my question ==> Can I use the AlertDialog and show the keyboard when the dialog appears ?

override onActivityCreated in your dialogfragment and put getDialog().getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_VISIBLE); in there

The answer of tyczj does not work for me.

The solution was, inside onCreateDialog

Dialog d = builder.create();
d.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
return d;

In the end, the code would be like this

@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
    AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
    // Inflate and set the layout for the dialog
    // Pass null as the parent view because its going in the dialog layout
    builder
           .setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int id) {
                    callback.onYesConnectClick(edit.getText().toString());
                }
            })
            .setNegativeButton(R.string.refuse, new DialogInterface.OnClickListener() {
                @Override
                public void onClick(DialogInterface dialog, int id) {
                    callback.onNoConnectClick();
                }
            });

    Dialog d = builder.create();
        d.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_STATE_VISIBLE);
return d;
}

onActivityCreatedonCreateDialog方法中使用"SOFT_INPUT_STATE_ALWAYS_VISIBLE"而不是"SOFT_INPUT_STATE_VISIBLE"

Watch out for the setLayout() call if you use it. It took me a while to realize that it may override your window's attributes. After wrapping it into a handler, the accepted solution worked for me.

@Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
    final Dialog dialog = super.onCreateDialog(savedInstanceState);
    dialog.getWindow().setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);

    return dialog;
}

@Override
public void onStart() {
    super.onStart();

    // without a handler, the window sizes itself correctly
    // but the keyboard does not show up
    new Handler().post(new Runnable() {
        @Override
        public void run() {
            getDialog().getWindow().setLayout(DIALOG_WIDTH, DIALOG_HEIGHT);
        }
    });
}

If you want to show a keyboard after a short delay, you should use another method. Solutions with onActivityCreated and onCreateDialog work right, but for instant keyboard showing. If you have EditText , you should open the keyboard over it, not over a dialog. See pictures at https://stackoverflow.com/a/65007148/2914140 .

fun showKeyboard(view: EditText) {
    val imm = view.context.getSystemService(
        Context.INPUT_METHOD_SERVICE) as InputMethodManager?
    imm?.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT)
}


override fun onCreateDialog(savedInstanceState: Bundle?): Dialog {
    super.onCreateDialog(savedInstanceState)

    val view = activity?.layoutInflater?.inflate(R.layout.your_layout, null)

    view?.edit_text?.run {
        requestFocus() // Required for showing a keyboard.
        setText("Some text")
        setSelection(text.length)
    }

    val dialogBuilder = MaterialAlertDialogBuilder(requireContext()).apply {
        setView(view)
        // Set message, buttons.
        setCancelable(false)
    }
    val dialog = dialogBuilder.create()

    Handler(Looper.getMainLooper()).postDelayed({
        view?.edit_text?.let { showKeyboard(it) }
    }, 100)
//    Instead of Handler you can use coroutines:
//    lifecycleScope.launch {
//        delay(100)
//        view?.edit_text?.let { showKeyboard(it) }
//    }

    return dialog
}

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