I need the soft keyboard to be shown on a screen whithout an EditText - just a keyboard. I have an idea about a game which would be controlled by a soft keyboard, but what I've found on stackoverflow - doesn't work as it should.
here's my game.xml - it's a layout to main Activity of this app :
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/root"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".GameActivity" >
<com.vladdrummer.textmaster.Game
android:id="@+id/game"
android:layout_width="wrap_content"
android:windowSoftInputMode="adjustResize"
android:layout_height="wrap_content"
android:text="@string/hello_world" />
</RelativeLayout>
here's how it's called in Activity :
@Override
protected void onCreate(Bundle savedInstanceState) {
this.getWindow().setSoftInputMode(LayoutParams.SOFT_INPUT_STATE_VISIBLE);//this suppose to force keyboard to be on screen
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
getWindow().addFlags(LayoutParams.FLAG_KEEP_SCREEN_ON);//чтоб экран не гас
setContentView(R.layout.game);
this works only in portrait/vertical orientation and don't work in landscape/horizontal.
(In case, my Game class is extending View class and I'm working with canvas)
But I need this to be shown in horizontal mode.
there were another way to keep keyboard onscreen :
((InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE)).toggleSoftInput(InputMethodManager.SHOW_FORCED, InputMethodManager.HIDE_IMPLICIT_ONLY);
but that doesn't do a thing
so,please, I need a soft keyboard to be sticked on a screen, in landscape mode
Try execute the following code in a seperate theread.
InputMethodManager im = (InputMethodManager)getSystemService(Context.INPUT_METHOD_SERVICE);
if(im != null) im.toggleSoftInput(0, InputMethodManager.SHOW_IMPLICIT);
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