I have a very simple JS Arrays question, my simple canvas game has been behaving differently when I replaced one block of code with another. Could you look them over and see why they are functionally different from one another, and maybe provide a suggestion? I may need these arrays to have 20+ items so I'm looking for a more condensed style.
There's this one, which is short enough for me to work with, but doesn't run well:
var srd=new Array(1,1,1);
var sw=new Array(0,0,0);
var sang=new Array(0,0,0);
var sHealth=new Array(20,20,20);
And then there's the original one, which is longer but works fine:
var srd = new Array();
srd[1] = 1;
srd[2] = 1;
srd[3] = 1;
var sw = new Array();
sw[1] =0;
sw[2] =0;
sw[3] =0;
var sang = new Array();
sang[1] = 0;
sang[2] = 0;
sang[3] = 0;
var sHealth = new Array();
sHealth[1] = 20;
sHealth[2] = 20;
sHealth[3] = 20;
Arrays are zero-indexed in JavaScript. The first element is 0
, not 1
:
var srd = new Array();
srd[0] = 1;
srd[1] = 1;
srd[2] = 1;
Also, you may want to use the more common array constructor:
var srd = [1, 1, 1];
I have a feeling that you may be assuming that the first element is 1
instead of 0
, which is why the first version doesn't work while the second one does.
它看起来像是在索引0处启动数组而另一个从索引1开始
It depends on your implementation, but it's likely because of arrays being 0-indexed. In your first block of code, each number is offset by one index spot from the second block. The first one is equivalent to:
var srd = new Array();
srd[0] = 1;
srd[1] = 1;
srd[2] = 1;
in the way you wrote it for the second block.
You should do this....in Arrays values are stored as such that first one is at 0 and so on. so 1st value will be accessed as this...
var x = abc[0]; //first value of array abc being assigned to x.
Do this (you see i actually read your question and this is what you like)
var srd=['',1,1,1];
var sw=['',0,0,0];
var sang=['',0,0,0];
var sHealth=['',20,20,20];
you can declare an array(object) in javascript like this
var x = []; -------------Literal - its a shortcut provided by JS to quickly declare something as an Array.
var x = new Array; --Array constructor
Things to look up regarding
literal
You can also do these:
var x=1,y=2, z=3, f;
var b = something || {}; \\\\become a copy of object called something if it's not there then become an empty object.
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