I need to communicate that one and the same enum is passed to several calls. So I am doing this:
MiddleEarth::Creatures ally = MiddleEarth::Creatures::Elf;
myEnergy->Transfer(ally, 10);
myLives->Transfer(ally, 1);
Both Transfer methods are declared as follows:
Energy::Transfer(const Creatures& transferTo, (snip)
However, I am getting the following warning on the declaration of the variable named ally:
warning C4482: nonstandard extension used: enum 'MiddleEarth::Creatures' used in qualified name
What am I doing wrong? How do I rewrite my code so that it does not generate a compiler warning?
From the MSDN page on the warning ;
When you refer to an enum inside a type, you do not need to specify the name of the enum.
int i = S::E::a; // C4482
int j = S::a; // OK
so in your case;
MiddleEarth::Creatures::Elf
should be
MiddleEarth::Elf
您可能想要:
MiddleEarth::Creatures ally = MiddleEarth::Elf;
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