Latest Android SDK (R22) has removed android.renderscript.RSSurfaceView
and android.renderscript.RenderScriptGL
classes. How can we use RenderScript dirrectly on SurfaceView or regular Android View?
Short answer: It's complicated.
Long answer: https://github.com/googlesamples/android-HdrViewfinder
They seem to make an RGBA allocation:
Type.Builder rgbTypeBuilder = new Type.Builder(rs, Element.RGBA_8888(rs));
rgbTypeBuilder.setX(dimensions.getWidth());
rgbTypeBuilder.setY(dimensions.getHeight());
mOutputAllocation = Allocation.createTyped(rs, rgbTypeBuilder.create(),
Allocation.USAGE_IO_OUTPUT | Allocation.USAGE_SCRIPT);
Then get a surface from a SurfaceView holder to pass to the allocation. Then they run some rs on it, and then call:
mOutputAllocation.ioSend();
for each frame... Check the code, seems there are some pitfalls there.
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