简体   繁体   中英

how to capture video from webcam and upload it to server?

Am trying to record webcam video using getusermedia.

i followed this link

How to capture the video to the server using getusermedia

how do we know if the video is actually getting recorded. whether webcamstream.record is functioning?

function fallback(e) { video.src = 'fallbackvideo.webm'; }

function success(stream) { video.src = window.URL.createObjectURL(stream); }

if (!navigator.getUserMedia) { fallback(); } else {
navigator.getUserMedia({video: true}, success, fallback); }

Here you can get more information about it: http://www.html5rocks.com/en/tutorials/getusermedia/intro/

The example in the question you linked to uses frames/pictures taken from the canvas at regular intervals and finally converted to webm using Whammy. The resulting video has no sound.

Fortunately, you can now use both:

  • client side Media Recorder API and
  • server side WebRTC stream recording .

Both rely on the browser's native video/audio encoding capabilities and are widely supported by both Chrome and Firefox.

For more details/code/links see this answer .

here is fully working code to record a video and save it to local as well as send it to server..............: Note: Edit this code according to your need...........

 <html>
        <div class="left">
            <div id="startButton" class="button">
            Start
            </div>
            <h2>Preview</h2>
            <video id="preview" width="160" height="120" autoplay muted></video>
        </div>

        <div class="right">
            <div id="stopButton" class="button">
            Stop
            </div>
            <h2>Recording</h2>
            <video id="recording" width="160" height="120" controls></video>
            <a id="downloadButton" class="button">
            Download
            </a>
        </div>

        <script>

        let preview = document.getElementById("preview");
        let recording = document.getElementById("recording");
        let startButton = document.getElementById("startButton");
        let stopButton = document.getElementById("stopButton");
        let downloadButton = document.getElementById("downloadButton");
        let logElement = document.getElementById("log");

        let recordingTimeMS = 5000;


        function log(msg) {
            //logElement.innerHTML += msg + "\n";
        }

        function wait(delayInMS) {
            return new Promise(resolve => setTimeout(resolve, delayInMS));
        }

        function startRecording(stream, lengthInMS) {
            let recorder = new MediaRecorder(stream);
            let data = [];

            recorder.ondataavailable = event => data.push(event.data);
            recorder.start();
            log(recorder.state + " for " + (lengthInMS/1000) + " seconds...");

            let stopped = new Promise((resolve, reject) => {
            recorder.onstop = resolve;
            recorder.onerror = event => reject(event.name);
            });

            let recorded = wait(lengthInMS).then(
            () => recorder.state == "recording" && recorder.stop()
            );

            return Promise.all([
                stopped,
                recorded
            ])
            .then(() => data);
        }

        function stop(stream) {
            stream.getTracks().forEach(track => track.stop());
        }

        startButton.addEventListener("click", function() {
            navigator.mediaDevices.getUserMedia({
                video: true,
                audio: false
            }).then(stream => {
                    preview.srcObject = stream;
                    downloadButton.href = stream;
                    preview.captureStream = preview.captureStream || preview.mozCaptureStream;
                    return new Promise(resolve => preview.onplaying = resolve);
                  }).then(() => startRecording(preview.captureStream(), recordingTimeMS))
                  .then (recordedChunks => {
                    let recordedBlob = new Blob(recordedChunks, { type: "video/webm" });

                 //upload it to server part start............................

/*you have **recordedBlob**  data that is nothing but video data which is getting recorded you can send this data directly to server */

                 //Here I am writing sample code to send it to server
                  //making request
                   var xhr = new XMLHttpRequest();
                   //creating form data to append files
                   var fd = new FormData();
                   //append the recorded blob
                   fd.append("video",recordedBlob);
                 //send data to server..............
                   xhr.send(fd);

                 //upload it to server part finish............................

                    recording.src = URL.createObjectURL(recordedBlob);  
                    downloadButton.href = recording.src;
                    downloadButton.download = "RecordedVideo.webm";

                    log("Successfully recorded " + recordedBlob.size + " bytes of " +
                        recordedBlob.type + " media.");
                  })
                  .catch(log);
            }, false);


            stopButton.addEventListener("click", function() {
            stop(preview.srcObject);
            }, false);

        </script>
    </html>

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM