I have a little problem/question... I want to hide one sprite and show another one but eclipse gives me error "The local ... may not have been inatialized". Unfortunatelly I don't have another idea to hide and show those sprites... Can anybody help me? Code:
protected Scene onCreateScene() {
final Scene scene = new Scene();
Sprite backgroundSprite = new Sprite(0, 0, this.mBackgroundTextureRegion, getVertexBufferObjectManager());
scene.attachChild(backgroundSprite);
final Katapulta S_katapulta_wystrzelona = new Katapulta(10, 300, this.mKatapulta_wystrzelona, getVertexBufferObjectManager());
final Katapulta S_katapulta_zaladowana = new Katapulta(10, 300, this.mKatapulta_zaladowana, getVertexBufferObjectManager()){
@Override
public boolean onAreaTouched(TouchEvent pSceneTouchEvent, float pTouchAreaLocalX, float pTouchAreaLocalY) {
// IN THIS LINE I HAVE ERROR S_katapulta_zaladowana.setVisible(false);
S_katapulta_wystrzelona.setVisible(true);
return true;
}
};
scene.attachChild(S_katapulta_zaladowana);
scene.attachChild(S_katapulta_wystrzelona);
S_katapulta_wystrzelona.setVisible(false);
scene.registerTouchArea(S_katapulta_zaladowana);
return scene;
}
Just use setVisible(false);
instead of S_katapulta_zaladowana.setVisible(false);
Because of the way you used the onAreaTouched()
method.
尝试添加它。
setOnSceneTouchListener(this);
尝试将tag设置为所有sprites。然后使用tag调用sprite,然后使其不可见
You have to initialize the variable so that it is actually pointing to something it can use
ie;
int x = new int;
x = 69;
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