I'm having trouble to set new line for my label. My label grid.Text only show the first character, and that's it. I already set the autosize == false
, but it doesn't do anything. I've been checking my code for a while now, and haven't seen anything wrong with that. I even set a temp varibale to get the value returned from the DrawMaze
function, and it appears working fine for me. However, when I assign it to label grid.Text, it doesn't get a new line. Does System.Environment.NewLine is not working for Windows 7 platform ? I'm running Windows 7 with Visual Studio 2010.
MousMaze class:
// Set up the mouseMaze grid
public char[,] computeMaze(int width, int height)
{
mouseMaze = new char[height, width];
// set left n right wall to X
for (int i = 0; i < height; i++)
{
// left
mouseMaze[i, 0] = 'X';
// right
mouseMaze[i, (width - 1)] = 'X';
}
return mouseMaze;
}
Form1.cs
// Set up the mouseMaze grid
public string DrawMaze(int width, int height, char[,] m)
{
string mazeString = "";
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width; j++)
{
mazeString += m[i, j];
}
mazeString += System.Environment.NewLine;
}
return mazeString;
}
private void newMaze_Click(object sender, EventArgs e)
{
string temp = "";
gridWidth = int.Parse(width.Text);
gridHeight = int.Parse(height.Text);
game.SetWidth(gridWidth);
game.SetHeight(gridHeight);
maze = game.computeMaze(gridWidth, gridHeight);
grid.Text = DrawMaze(gridWidth, gridHeight, maze);
}
A label is not the right control for multi-line text. You should use a textbox instead. It allows auto-wrapping your text if desired you can use the Environment.NewLine
-constant.
In DrawMaze()
, if you put a breakpoint to check the content of mazeString
right before return, you will find that it's filled with null character, ie '\\0'
, like this:
X\0\0\0\0\0\0\0\0X\r\nX\0\0\0\0\0\0\0\0X\r\n...
That's why you can only see the first character printed in the label.
To fix this you can 1) replace the null character to space:
string mazeString = DrawMaze(gridWidth, gridHeight, maze);
grid.Text = mazeString.Replace('\0', ' ');
2) Or make sure you've filled every character in the array inside computeMaze()
:
// left
mouseMaze[i, 0] = 'X';
// middle
for (int j = 1; j < width - 1; j++)
mouseMaze[i, j] = ' ';
// right
mouseMaze[i, (width - 1)] = 'X';
Try with this line:
mazeString += "\n";
Instead of this one:
mazeString += System.Environment.NewLine;
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