In a float-layout, or when having windows floating in any other layout, it is impossible to move/resize them when they're maximized. I would however like to be able to drag/resize them out of the maximized state. This doesn't seem to work:
awful.button({ modkey }, 1,
function (c)
-- I added the if-statement
if c.maximized then
c.maximized_horizontal = false
c.maximized_vertical = false
end
awful.mouse.client.move(c)
end
)
Has anyone encountered this or anything similar?
For awesome v3.5.2 this thing works:
awful.button({ modkey }, 1,
function (c)
c.maximized_horizontal = false
c.maximized_vertical = false
awful.mouse.client.move(c)
end)
I'm on awesome 3.5.6, and a similar thing works great for me:
awful.button({ modkey }, 1,
function (c)
c.maximized_horizontal = false
c.maximized_vertical = false
c.maximized = false
c.fullscreen = false
awful.mouse.client.move(c)
end)
I'm not sure if putting the maximized_horizontal/vertical rules in addition to maximized is redundant or not, but this combined with c.fullscreen
works on everything, and it's quite handy =)
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