After surfing the net, i got the below information.
1) SDL is a wrapper around OpenGL.
2) Does SDL provides Hardware acceleration? - IT depends on Operating System.
Question:
1) Does SDL support hardware acceleration in Android Platform?
2) In case if it doesn't provide, what would be the best approach to attain hardware acceleration?
SDL is a bit more than a wrapper to OpenGL. It provides low-level access to input, audio and drawing to the screen.
To answer your questions:
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