I have a function that mainly download images in a blob object, and it's working fine on chrome, FF, iOS 7+, but not on iOS 6...
downloadImage: function( url ) {
var that = this;
return new Ember.RSVP.Promise(function( resolve, reject ) {
var xhr = new XMLHttpRequest();
xhr.open('GET', url);
xhr.onreadystatechange = function() {
if (this.readyState === this.DONE) {
that.chart.incrementProgress();
if (this.status === 200) {
var blob = this.response;
resolve( that.imageStore.writeImage( that, url, blob ) );
}
else {
resolve();
}
}
};
xhr.responseType = 'blob';
xhr.send();
});
}
In iOS6 in the console debugger, when I want to see my blob object, its seems to be a string with super weird character in it.. I'm not sure if it normal or my request doesn't work properly on this version of iOS.
After that I need to convert it into a base64, so I use FileReader for that like this :
this.writeImage = function( controller, url, blob ) {
var that = this;
return new Ember.RSVP.Promise(function( resolve ) {
var reader = new window.FileReader();
reader.readAsDataURL(blob);
reader.onloadend = function() {
var base64 = reader.result;
var object = { id: url, key: url, base64: base64 };
//controller.store.update('image', object).save();
controller.store.findQuery('image', { key: url })
.then(function( result ) {
var record = result.content[0];
record._data.base64 = base64;
record.save().then( resolve );
})
.catch(function() {
controller.store.createRecord('image', object).save().then( resolve );
});
};
});
};
Don't pay attention to the Promise thing and other arguments, but the blob is the same as the one in the downloadImage function.
And for a mysterious reason, the reader.loadend
is never triggered because the state in reader is always at 0.
Should I do something particular for iOS6 or my code is wrong ?
[edit] : It's like the onloadend callback is not triggered ??
[edit2] : After further investigation, it seems that the response from the ajax request is a string instead of a blob... And my responseType is set as ""
as well ?
I have found a workaround for now, I convert my binaryString into a blob like this :
function binaryStringToBlob( byteCharacters, contentType ) {
var sliceSize = 1024;
var bytesLength = byteCharacters.length;
var slicesCount = Math.ceil(bytesLength / sliceSize);
var byteArrays = new Array(slicesCount);
for (var sliceIndex = 0; sliceIndex < slicesCount; ++sliceIndex) {
var begin = sliceIndex * sliceSize;
var end = Math.min(begin + sliceSize, bytesLength);
var bytes = new Array(end - begin);
for (var offset = begin, i = 0 ; offset < end; ++i, ++offset) {
bytes[i] = byteCharacters[offset].charCodeAt(0);
}
byteArrays[sliceIndex] = new Uint8Array(bytes);
}
return new Blob(byteArrays, { type: contentType });
}
You just need to get the content-type and here you go !
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