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convert visual studio C++ dll project to exe

I'm working on a C++ dynamic library that I want to use in Unity3D, except I'm encountering an error somewhere in it and would like to debug it in visual studio. To do this, I would like to convert the VS2010 project temporarily into an .exe project. What steps would I need to follow to do this? I've already tried changing the target extension, linker output file, and set the entry point but it just won't start.

发现我可以将VS调试器附加到Unity3D进程,这可以满足我的需求。

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