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Wpf button with both result datatrigger storyboard and mouseover background

I'm looking to implement this functionality: A button, bound to a command, that can signal back wether the command was successful in form of a red or green flash. At the same time, I want the button to look like other buttons.

This is the code I have now:

 <Button IsEnabled="{Binding EmptyingAllowed}" Content="Töm lista" Foreground="#555555" FontWeight="SemiBold" Height="20" Width="65" Command="{Binding EmptyListCommand}" >
        <Button.Style>
            <Style TargetType="Button">
                <Setter Property="Template">
                    <Setter.Value>
                        <ControlTemplate TargetType="Button">
                            <Border BorderBrush="#BBBBBB" Padding="1" BorderThickness="0,0,1,1" Background="#DDDDDD">
                                    <Grid Background="{TemplateBinding Background}">
                                        <ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" />
                                    </Grid>
                                </Border>
                            </ControlTemplate>
                        </Setter.Value>
                    </Setter>
                    <Style.Triggers>
                        <DataTrigger Binding="{Binding ClearedOk}" Value="Ok">
                            <DataTrigger.EnterActions>
                                <BeginStoryboard>
                                    <Storyboard>
                                        <ColorAnimation AccelerationRatio="0.2" DecelerationRatio="0.01" AutoReverse="True" Duration="0:0:1" To="LawnGreen" Storyboard.TargetProperty="(Button.Background).(SolidColorBrush.Color)"/>
                                    </Storyboard>
                                </BeginStoryboard>
                            </DataTrigger.EnterActions>
                        </DataTrigger>
                        <DataTrigger Binding="{Binding ClearedOk}" Value="Error">
                            <DataTrigger.EnterActions>
                                <BeginStoryboard>
                                    <Storyboard>
                                        <ColorAnimation  AccelerationRatio="0.2" DecelerationRatio="0.01" AutoReverse="True" Duration="0:0:1" To="Red" Storyboard.TargetProperty="(Button.Background).(SolidColorBrush.Color)"/>
                                    </Storyboard>
                                </BeginStoryboard>
                            </DataTrigger.EnterActions>
                        </DataTrigger>
                    </Style.Triggers>
                </Style>
            </Button.Style>
        </Button>

When the command is executed, ClearedOk is set to "Ok" or "Error" and then to "Empty", this causes the flash I'm looking for, unfortunately, the usual mouseOver-effect is lost for some reason, and if I add a mouseOver-trigger, it always takes precedence over the flashing effect, meaning the flash is only visible of the button isn't mouseOver:ed.

Is there a solution to this?

Try to make datatemplate and model with properties of state and then binding in template to this properties.

 <DataTemplate x:Key="DataTemplate">
        <Grid >
            <Ellipse Stroke="White"
                     StrokeThickness="5"
                     Fill="{Binding State, Converter={StaticResource CheckToColorConverter}}"/>
        </Grid>
    </DataTemplate>

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