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Nape physics. How to listen to SLEEP event of the space/world?

How should I set a single callback which would trigger when there is no motion in the Space of Nape, when each body "goes to sleep"? I couldn't find any proper solution for this, but I guess this is a must-have for a physics engine. Thank you.

You could check space.liveBodies.length on tick (wherever you're calling space.step() ).

When it reaches 0 , then all bodies are sleeping.

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