i'm sticking on a self written linq expression - is somebody able to explain me why this doesnt work?
Here is the code
private static void LinQSequenceEqualNested()
{
var obj1 = new SimplyClass();
var obj2 = new SimplyClass();
var obj3 = new SimplyClass();
var resultObj1 = new SimplyClass();
obj1.ByteArray = new byte[] { 0x00, 0x01, 0x02 };
obj2.ByteArray = new byte[] { 0x00, 0x01, 0x02 };
obj3.ByteArray = new byte[] { 0x11, 0x11, 0x11 };
resultObj1.ByteArray = new byte[] { 0x00, 0x01, 0x02 };
ICollection<SimplyClass> expectedCollection = new Collection<SimplyClass>();
expectedCollection.Add(obj1);
expectedCollection.Add(obj2);
expectedCollection.Add(obj3);
ICollection<SimplyClass> resultCollection = new Collection<SimplyClass>();
resultCollection.Add(resultObj1);
resultCollection.Add(resultObj1);
resultCollection.Add(resultObj1);
if (expectedCollection.Select(expectedObj => expectedObj.ByteArray).SequenceEqual(resultCollection.Select(resultObj => resultObj.ByteArray)))
{
MessageBox.Show("results as expected");
}
}
I want to check, if in two sets of classes with an attribute (which is a byte array) have the same sequence, but it returns always false.
Best regards, ehmkey
Byte[]
does not override Equals
, so this does not work anyway. You could implement a custom IEqualityComparer<SimplyClass>
for SequenceEqual
:
public class ByteArrayComparer: IEqualityComparer<SimplyClass>
{
public bool Equals(SimplyClass x, SimplyClass y)
{
if(x == null || y == null || x.ByteArray == null || y.ByteArray == null)
return false;
return x.ByteArray.SequenceEqual(y.ByteArray);
}
public int GetHashCode(SimplyClass obj)
{
unchecked
{
if (obj.ByteArray == null)
{
return 0;
}
int hash = 17;
foreach (byte b in obj.ByteArray)
{
hash = hash * 31 + b;
}
return hash;
}
}
}
Now this would work (if... see below):
if (expectedCollection.SequenceEqual(resultCollection, new ByteArrayComparer()));
MessageBox.Show("results as expected"); // we get here
But apart from that your sample data would never return true because those byte[] are clearly different. It would return true (with my code above) with this sample data:
obj1.ByteArray = new byte[] { 0x00, 0x01, 0x02 };
obj2.ByteArray = new byte[] { 0x00, 0x01, 0x02 };
obj3.ByteArray = new byte[] { 0x00, 0x01, 0x02 };
resultObj1.ByteArray = new byte[] { 0x00, 0x01, 0x02 };
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