I want to save the image created from graphics class how to do it? (if i can get the imagestream then i can do it using below code)
var bmp = Bitmap.FromStream(originalStream);
// var newImage = new Bitmap(bmp.Width, bmp.Height);
var img = new Bitmap(bmp,
(int)(bmp.Size.Width / zoomLevel),
(int)(bmp.Size.Height / zoomLevel));
var g = Graphics.FromImage(img);
g.DrawImageUnscaled(bmp, (int)CurrentX, (int)CurrentY);
g.DrawString(Text, SystemFonts.DefaultFont, Brushes.Black, (float)CurrentTextX, (float)CurrentTextY);
string originalImagePath = string.Concat(@"Photos/", string.Format("{0:yyyy-MM-dd}", ApplicationDateTime.Today) + "/" + Session[Keys.UserId], "/", url.Split('/').Last());
var originalImageamazonResponse = _s3AmazonServices.StoreImage(originalStream, originalImagePath, Configuration.ConfigurationNew.Current.S3Bucket, Configuration.ConfigurationNew.Current.S3AmazonAccessKey, Configuration.ConfigurationNew.Current.S3AmazonSecretKey);
I believe that img
gets modified with everything you did to the g
that got created from it. So you should be able to call img.Save()
.
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